▍1. GDISprite
Example of the game engine.
用游戏引擎模仿flash做得小型游戏,可以自动记录分数,有自己得关卡(Flash game engine used to do small-scale imitation game, you can automatically record scores have have their own points)
该源码为Thatcher Ulrich的游戏引擎测试器。是一个实验性和非实验性的面向游戏和图形的代码的混杂集合。可以利用该引擎LOD四叉树的算法。在大型3D游戏中,大规模室外地形真实感渲染是个室外渲染引擎的核心部分。而实现一个大规模的地形渲染系统的关键是怎么简化地形,抛弃不必要的渲染动作(如看渲染不见的三角形和不必要的细节)来加快渲染速度。 该代码支持3D网络游戏,有客户端和服务器端,语言使用C++,支持Linux, WIN32,可以参考demo程序。 编译可以在WIN32下,有Visual Studio 2005/2003工程。(The source code for Thatcher Ulrich' s game engine tester. Is an experimental and non-experimental graphics-oriented games and the mixed set of code. Can make use of the engine Quadtree LOD algorithms. In large-scale 3D games, realistic rendering of large-scale outdoor terrain is outside the core of the rendering engine. And the realization of a large-scale terrain rendering system, the key is how to simplify terrain, abandoned rendering unnecessary action (such as not playing up to see the details of the triangle and unnecessary) to speed up the rendering speed. The code to support the 3D online games, there are client and server-side language to use C++, support for Linux, WIN32, can refer to demo program. WIN32 can compile under Visual Studio 2005/2003 project.)
采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码(The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code)
说明: OGRE引擎中可以用到的FLASH库,做UI界面游戏比较好(Ogre engine can be used FLASH library, so the game is better UI interface)
directx版本的wow客户端源码,是国人写的哦(directx version of the wow client source code is written by people oh)
irrlicht BorlandC++重制版本 irrlicht是一个轻量级3D游戏引擎,原本不支持Borland C++,本人重新修改,让其支持。并可以在C++ Builder中使用(irrlicht BorlandC++ reproduce irrlicht is a lightweight version of 3D game engine, the original did not support the Borland C++, I re-modified to support. And can be completed in C++ Builder use)
ATL写的基于DirectX的游戏引擎, ATL写的基于DirectX的游戏引擎(ATL was based on the DirectX game engine ATL was based on the DirectX game engine, ATL was based on the game engine DirectX)
是用于java文件安装手机用到的希望大家能用到 (installing phones use the hope that everyone can be.)
说明: 游戏开发基础demo3_3 一个纯C++编写的基本程序,包含基本窗体,资源的使用方法等。(game basis demo3_3 a pure C to prepare the basic procedures, including basic forms, the use of methods.)
一个盛大传奇外挂原代码,可以编译执行的!好东东!(a grand legend external source, the implementation of the compiler! Wanton good!)
3Do游戏代码,基于四差数的地形程序,lod地形实现。(3Do game code, based on the difference of four terrain procedures, incomplete realization of the terrain.)