QuadTreeLOD
代码说明:
采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码(The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code)
文件列表:
QuadTreeLOD
...........\3DTree.cpp
...........\3DTree.h
...........\Bit.cpp
...........\Bit.h
...........\Camera.cpp
...........\Camera.h
...........\Debug
...........\.....\mt.dep
...........\.....\QuadTreeLOD.exe
...........\.....\QuadTreeLOD.exe.embed.manifest
...........\.....\QuadTreeLOD.exe.intermediate.manifest
...........\Frustum.cpp
...........\Frustum.h
...........\GameHead.h
...........\GameWnd.cpp
...........\GameWnd.h
...........\Loaders.cpp
...........\Loaders.h
...........\MAIN.CPP
...........\Math.cpp
...........\Math.h
...........\QuadTreeLOD.dsp
...........\QuadTreeLOD.dsw
...........\QuadTreeLOD.sln
...........\QuadTreeLOD.vcproj
...........\QuadTreeLOD.vcproj.GELU.gelu110.user
...........\Scene.cpp
...........\Scene.h
...........\SkyBox
...........\......\Top.bmp
...........\SkyBox.cpp
...........\SkyBox.h
...........\Terrain
...........\.......\Terrain.raw
...........\Terrain.cpp
...........\Terrain.h
...........\Text.cpp
...........\Text.h
...........\Texture.cpp
...........\Texture.h
...........\TreeMgr.cpp
...........\TreeMgr.h
...........\VECTOR.CPP
...........\Vector.h
...........\使用说明.txt
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