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freetype-2.3.5-1-dep

于 2009-04-25 发布 文件大小:41KB
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下载积分: 1 下载次数: 18

代码说明:

  FREETYPE,字库引擎,开源免费,ttf(freetype)

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  • 1000ydb
    千年游戏的DB的代码,完整的,可以编译,网上和工具都是根据这个代码来改编的和写的。重开发不错。。推荐(Millennium DB game code, complete, can be compiled, on-line and tools are based on adaptation of the code and write. Re-development of good. . Recommended)
    2020-07-03 16:00:01下载
    积分:1
  • fengyun--douzhanshen0917A
    斗战神的开发脚本,具体参数请找一般ec开发工具。都有的。作为一个参考吧。能看懂的自然看得懂(Fighting Ares developing scripts)
    2021-01-17 08:28:49下载
    积分:1
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    vive pro SRWork sdk :vive 官方最新AR sdk 版本号为0.07 适用于vive pro版头盔 unity5.6.0以上(Vive pro SRWork sdk:vive official latest AR sdk version number is 0.07 for vive pro version)
    2018-05-10 15:02:22下载
    积分:1
  • 熊族OL完整端
    我是一个delphi程序员,也是老千年玩家,熊族OL基于神武新章修改,自2012年8月左右开始修改源码,至今已经修改了超过90个版本,目前特色如下:(I am a Delphi programmer, also a millennium player, bear family OL based on the new chapter modification, since August 2012 began to modify the source code, so far has changed more than 90 versions, the current features are as follows:)
    2018-07-03 17:37:18下载
    积分:1
  • 11.16
    使用外部程序来控制Flightgear的一种方法,非常值得学习。共两个压缩包,一个是获取数据的程序,一个是设置的程序。(Use an external program to control a method of Flightgear well worth learning. Total of two compression package, a program to get the data, and a set program.)
    2021-04-22 12:48:48下载
    积分:1
  • Game_Engine_Architecture-cn-sample
    说明:  介绍如何构造一个游戏引擎的书,学习游戏底层渲染必备(A book on how to build a game engine)
    2019-04-26 05:39:01下载
    积分:1
  • OgreVideoPlayer
    使用三维开源引擎OGRE 播放视频的源代码 游戏编程粉可以给自己的游戏加上过场动画啦!(Use the source code of the open source 3D engine OGRE play video game programming powder can give their own game with cut scenes it!)
    2013-01-16 09:46:02下载
    积分:1
  • Sour
    您还在玩全屏游戏而头疼吗,用此窗口化工具可以把全屏游戏转换为窗口游戏运行(You still playing full-screen games a headache this window tool can be converted to full-screen game window to run the game)
    2013-05-03 14:35:33下载
    积分:1
  • game3dlod_080617
    该源码为Thatcher Ulrich的游戏引擎测试器。是一个实验性和非实验性的面向游戏和图形的代码的混杂集合。可以利用该引擎LOD四叉树的算法。在大型3D游戏中,大规模室外地形真实感渲染是个室外渲染引擎的核心部分。而实现一个大规模的地形渲染系统的关键是怎么简化地形,抛弃不必要的渲染动作(如看渲染不见的三角形和不必要的细节)来加快渲染速度。 该代码支持3D网络游戏,有客户端和服务器端,语言使用C++,支持Linux, WIN32,可以参考demo程序。 编译可以在WIN32下,有Visual Studio 2005/2003工程。(The source code for Thatcher Ulrich' s game engine tester. Is an experimental and non-experimental graphics-oriented games and the mixed set of code. Can make use of the engine Quadtree LOD algorithms. In large-scale 3D games, realistic rendering of large-scale outdoor terrain is outside the core of the rendering engine. And the realization of a large-scale terrain rendering system, the key is how to simplify terrain, abandoned rendering unnecessary action (such as not playing up to see the details of the triangle and unnecessary) to speed up the rendering speed. The code to support the 3D online games, there are client and server-side language to use C++, support for Linux, WIN32, can refer to demo program. WIN32 can compile under Visual Studio 2005/2003 project.)
    2009-04-10 01:53:15下载
    积分:1
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    实现了计算机图形学汇总凹凸贴图方式,使场景模拟更加逼真!(The realization of the computer graphics to summarize the concave and convex maps, so that the scene simulation more realistic!)
    2017-12-27 21:53:01下载
    积分:1
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