▍1. earthquakeanalysis
对地震数据进行分析,并对它们进行三维重建,可用来对地震原因进行探索.(Analysis of seismic data, and their three-dimensional reconstruction, can be used to explore the causes of earthquakes.)
对地震数据进行分析,并对它们进行三维重建,可用来对地震原因进行探索.(Analysis of seismic data, and their three-dimensional reconstruction, can be used to explore the causes of earthquakes.)
这是用open cascade来实现绘制简单的B样条曲线和样条曲面的程序。可以用来对open cascade的入门学习。(This is used to achieve open cascade easy mapping of B-spline curves and spline surfaces procedures. Can be used to open cascade of study entry.)
实现lod和水面叠加的功能,并可以读入txt各式的水位文件(Lod achieve superposition and surface features, and can read a variety of water into the txt file)
An Invitation to 3d vision 一书的配套源代码,对3d视觉和3d重建感兴趣的可以看看(Source code accompany <An Invitation to 3d vision >, anyone who is interested in 3d vision and reconstruction should see this.)
OBJ文件读取程序:可以读取ASCII格式OBJ后缀的3D图形文件中的数据信息,并显示在屏幕上(a MATLAB program which gets the name of an ASCII OBJ file from the user, reads the 3D graphics information stored in the file, and displays the structure on the screen)
BEZIER曲面显示程序:可以从一个Bezier node and rectangle 文件中读出该文件的信息,并在屏幕上显示该Bezier曲面(BEZIER_SURFACE_DISPLAY:a MATLAB program which gets the names of the node and rectangle files defining a Bezier surface, reads the information from the files, and displays the surface on the screen. )
PLY文件的读取和写入程序:PLY文件是一个三维图形的数据存储格式,包括了三维曲面上所有采样点的坐标,以及所有采样点间的网络拓扑(A program which can read and write a PLY file)
本例描述了在D3D中球形纹理的映射。高级纹理的映射(This example describes the D3D in spherical texture mapping. Advanced texture mapping)
这是一个三维重建程序,用于双目视觉中,由两个投影矩阵反求三维点(This is a three-dimensional reconstruction procedure for binocular vision, the projection matrix by the two reverse three-dimensional point)
Acis R15,hoops/mfc 12.0, xt12.0 写的一个 图形绘制软件的框架。Vc 2003 平台。 有基本的基于上面所述的组件组成的3D造型的演示。(Acis R15, hoops/mfc 12.0, xt12.0 to write a graphics rendering software framework. Vc 2003 platform. Based on the above basic components described in the presentation of 3D modeling.)
face重建程序.cpp,大家随便看看,没有makefile(face reconstruction procedure. cpp, you look around, there is no makefile)
利用VTK读取3ds文件,并进行渲染的程序.(Use VTK to read 3ds files, and rendering process.)
K-D树源码,不错的空间查找算法,在三维重建和匹配中应用较多!(KD tree source, good space search algorithm, in the three-dimensional reconstruction and matching the application of more!)
说明: 三维人物绘制,使用DirectX的ID3DXAnimationController接口实现三维人物绘制,其中包括骨骼蒙皮技术。注意:编译时一定要将Resource文件夹拷贝到Debug或Release目录下。(Drawing three-dimensional characters, the use of the DirectX interface ID3DXAnimationController drawing three-dimensional figures, including skinned mesh technology. Note: When the compiler must Resource folder are copied to the Debug or Release directory.)
说明: 地球 水星 月球 及其它行星 相互运动的3D图(Earth s moon and other planets Mercury mutual movement 3D map)
说明: 利用GDI编写图形处理功能,具有一定图形功能.(Prepared using GDI graphics processing functions, with certain graphics features.)
说明: 处理激光雷达数据,计算臭氧的程序。学大气学和激光雷达的人明白。(Processing of laser radar data to calculate the ozone process. Study atmospheric science and laser radar understand.)
说明: 用WPF做的计算器,wpf:包括XAML,下一代图像显示引擎(To do with WPF Calculator, wpf: including XAML, the next generation of image display engine)