▍1. Direct3D9.Book
详细的介绍Direct3D的编程过程,让你逐步成为3D开发高手(detailed account of the Direct3D programming process so that you gradually become a master 3D development)
详细的介绍Direct3D的编程过程,让你逐步成为3D开发高手(detailed account of the Direct3D programming process so that you gradually become a master 3D development)
斯坦福大学开发的一个三维点云重构生成网格,进一步生成NURBS曲面并加光照效果的系统。可以实现对生成的三维图形旋转,移动和多个角度图形的拼接(Stanford University in the development of a 3D point cloud generation reconfigurable mesh, NURBS surface generation further increases and the effect of illumination system. Generation can be achieved on the 3D graphics rotation, movement and different angles graphics Mosaic)
很有意思的分类编程,程序很简单,很适合初期使用者(very interesting classification program, procedures very simple, suitable for beginning users)
VisualC++实现3DS动画文件阅读器源代码(VisualC achieve 3DS document readers source code)
3D秀字程式,可秀出旋轉立體字 使用visual c++編譯(3D-word programming, rotating three-dimensional characters in 2004 and the use of visual c compiler)
NVIDIA实现硬件阴影贴图的源代码 需要硬件支持DX8.1的显卡。(NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.)
说明: 在VC下利用directX9.0写的很好的3D图形编程的例子,包括.x文件的读取,纹理的加载!适合初学者练手!(in VC directX9.0 write using a good 3D graphics programming examples, including. X document read, texture loading! For beginners to practice hands!)
说明: 一个关于地形LOD渲染得例子,给出了渲染得全部代码(a rendering of the terrain in LOD examples given in all rendering code)
说明: 生成tin,三角网格的显示,delauncy三角形的显示(generation tin, the triangular mesh, the triangular show delauncy)
说明: 利用实时最优化自适应网格算法绘制大规模地形,算法经典,绝对可用,注释清楚。(optimize the use of real-time adaptive grid massive terrain mapping algorithm, the algorithm classics, and absolutely available Notes clear.)
说明: 四叉树(lod)实现地形三维可视化的程序,内有代码和数据(quadtree (incomplete) 3D terrain visualization procedures, which have code and data)
说明: 基于vtk的三维重构与裁切: 1.16位非压缩位图的读取与设置. 2.图像数据载入映射器 3.裁切平面的设置 4.边界的设置与显示 5.三维重构 注:需安装vtk4.0以上版本(It s about 3D reconstruct and clip based on VTK including reading and configration of 16 bits non_contracted bitmaps,the mapper for image data loading, configration of plane for clip,configration and display of borders and 3D reconstruct.(PS:VTK 4.0 or above version is needed))
MarchingCubes算法,可以快速入门学习marchingCubes,适合于新手。(MarchingCubes algorithm, can Quick Start learning marchingCubes suitable for newcomers.)
计算机图形学中最基本的翼边结构,本小程序采用vc实现了此中结构。(Computer Graphics basic winged edge structure, the small program using vc There is a realization of the structure.)
一个华工研究生写的三维模哦具动态装配程序,很有参考价值的(a labor of graduate students to write three-dimensional modeling with dynamic oh assembly procedures, great reference value)
一个演示3D波浪的图形类(A demonstration of 3D graphics-type wave)