登录
首页 » Visual C++ » 任意平面的裁切0.2

任意平面的裁切0.2

于 2005-09-23 发布 文件大小:4254KB
0 161
下载积分: 1 下载次数: 0

代码说明:

说明:  基于vtk的三维重构与裁切: 1.16位非压缩位图的读取与设置. 2.图像数据载入映射器 3.裁切平面的设置 4.边界的设置与显示 5.三维重构 注:需安装vtk4.0以上版本(It s about 3D reconstruct and clip based on VTK including reading and configration of 16 bits non_contracted bitmaps,the mapper for image data loading, configration of plane for clip,configration and display of borders and 3D reconstruct.(PS:VTK 4.0 or above version is needed))

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • 4_02
    给出了迭代函数系统生成Julia集的代码(In this paper, a iterative function system redraw Julia program source code)
    2013-05-08 09:37:10下载
    积分:1
  • The_Magic_Of_Computer_Graphics
    计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
    2015-01-28 12:30:23下载
    积分:1
  • OgreSkeletalanimtion
    有关Ogre中骨骼动画这方面的几份资料的汇总包括源码(For Ogre in skeletal animation in this regard, including a summary of several data source)
    2013-07-30 11:11:07下载
    积分:1
  • GameFrame
    说明:  三维人物绘制,使用DirectX的ID3DXAnimationController接口实现三维人物绘制,其中包括骨骼蒙皮技术。注意:编译时一定要将Resource文件夹拷贝到Debug或Release目录下。(Drawing three-dimensional characters, the use of the DirectX interface ID3DXAnimationController drawing three-dimensional figures, including skinned mesh technology. Note: When the compiler must Resource folder are copied to the Debug or Release directory.)
    2008-12-08 20:26:32下载
    积分:1
  • osgOcean
    osg 海面上添加小船,有月亮,有风,有倒影(OSG adds boats to the sea, with the moon, the wind and the reflection)
    2020-09-13 17:27:59下载
    积分:1
  • tuxiangzhenshiganshanweijianmo.pdf
    形状和表面颜色是表征真实物体属性的两个要素.随着三维扫描技术的发展,获取精确稠密的三维数据已经 比较容易.通过对获取的三维数据做相关处理,就能够生成正确表达物体形状的几何模型,但仅仅如此还不足以精 确建模真实物体.为了建立照片真实感的三维模型,还需要将物体的表面颜色和几何模型融合.如果彩色相机和三 维扫描仪固定在一起,这个问题很容易解决.但是,这种固定采集方式在应用时很不方便,对采集数据限制很大,因 此需要将三维数据和彩色图片采集分开进行,通过后期合成方式来融合两种数据.(err)
    2008-03-03 15:32:46下载
    积分:1
  • daima
    说明:  三维地形实时动态显示的核心代码---来自<<Visual C++ 编程技巧典型案例解析>>(Real-time dynamic display of three-dimensional topography of the core code--- from <<Visual C++编程技巧典型案例解析>>)
    2008-09-15 21:27:57下载
    积分:1
  • rock
    离散元软件3DEC软甲隧道分析实例,考虑了节理分布情况以及各种支护结构单元,建模技术较高,有助于避免自带生成器的伪节理影响(Discrete element analysis software 3DEC soft-tunnel instance, consider the joint distribution as well as supporting a variety of structural units, higher modeling techniques to help avoid pseudo generator comes joints affected)
    2014-12-16 17:36:50下载
    积分:1
  • description
    这是微软Win8 上宣布放弃Mirror driver之后推荐采用的抓屏技术, 全部基于D3D/DXGI技术, 效率非常高, 并且包含变化区域和屏幕鼠标光标。它的缺点是没法抓取某个窗口的内容 。(This is a renounced Mirror driver after Microsoft Win8 recommended screen capture technology, all based D3D/DXGI technology, efficiency is very high, and contains changes in the regional and screen mouse cursor. The disadvantage is that the contents of a window can not crawl.)
    2020-06-26 14:20:01下载
    积分:1
  • 5956434drxsdk
    OpenDwg的DRXSDK开发包,是DRX程序的二次开发包,有加强使用DRX的CAD用户可以下载(OpenDwg the DRXSDK development kit is the secondary development of DRX procedure package, enhancing the use of DRX have the CAD users can download)
    2008-05-29 09:48:16下载
    积分:1
  • 696518资源总数
  • 104269会员总数
  • 42今日下载