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DEM的读取与显示 实现大规模地形显示
DEM的读取与显示 实现大规模地形显示(DEM read and display of large-scale Terrain)
- 2010-07-18 11:27:51下载
- 积分:1
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The_Magic_Of_Computer_Graphics
计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
- 2015-01-28 12:30:23下载
- 积分:1
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3DSdonghuawenjianyueduqi
VisualC++实现3DS动画文件阅读器源代码(VisualC achieve 3DS document readers source code)
- 2006-12-22 22:55:38下载
- 积分:1
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osgriver
基于osg的河流显示,可以达到实时绘制效果。(Based osg rivers display, you can achieve real-time rendering results.)
- 2020-09-15 13:47:58下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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3d(ZJU)
3D模型变换的VC++源程序,用户可在此基础继续进行研究(3D model transformation of the VC++ source code, users can continue to study on this basis,)
- 2009-12-10 22:56:35下载
- 积分:1
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abysse
Opengl camera class. Shows how to handle camera movements by usin mouse or keyboard inputs.
- 2010-01-04 01:35:47下载
- 积分:1
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imageSNRPSNRMSE
图像的SNR,PSNR以及MSE的计算源代码(The image SNR, PSNR and the source code for the calculation of MSE)
- 2010-10-19 13:18:44下载
- 积分:1
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UE4FirstPersonVRTemplate
unreal engine 4的虚拟现实模板,用UE4.5版本实现,并供大家参考,且亲测可以使用,无密码。(Engine unreal 4 virtual reality template, with the UE4.5 version to achieve, and for your reference, and pro test can be used, no password.)
- 2015-10-20 20:53:06下载
- 积分:1
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fenlei
机载激光雷达点云的阶层式分类(Airborne Lidar Point Cloud hierarchical classification)
- 2021-01-24 20:58:38下载
- 积分:1