登录
首页 » Visual C++ » scanalyze-1.0.3_source_code

scanalyze-1.0.3_source_code

于 2007-03-21 发布 文件大小:932KB
0 237
下载积分: 1 下载次数: 1604

代码说明:

  斯坦福大学开发的一个三维点云重构生成网格,进一步生成NURBS曲面并加光照效果的系统。可以实现对生成的三维图形旋转,移动和多个角度图形的拼接(Stanford University in the development of a 3D point cloud generation reconfigurable mesh, NURBS surface generation further increases and the effect of illumination system. Generation can be achieved on the 3D graphics rotation, movement and different angles graphics Mosaic)

文件列表:

scanalyze-1.0.3 source code
...........................\absorient.cc
...........................\absorient.h
...........................\accpersp.c
...........................\accpersp.h
...........................\alignmentbrowser.tcl
...........................\analyze.tcl
...........................\auto_a.tcl
...........................\auxlibs
...........................\.......\include
...........................\.......\.......\stl
...........................\.......\.......\...\algo.h
...........................\.......\.......\...\algobase.h
...........................\.......\.......\...\htm" target=_blank>algorithm
...........................\.......\.......\...\alloc.h
...........................\.......\.......\...\htm" target=_blank>bitset
...........................\.......\.......\...\bvector.h
...........................\.......\.......\...\char_traits.h
...........................\.......\.......\...\defalloc.h
...........................\.......\.......\...\htm" target=_blank>deque
...........................\.......\.......\...\deque.h
...........................\.......\.......\...\function.h
...........................\.......\.......\...\htm" target=_blank>functional
...........................\.......\.......\...\hashtable.h
...........................\.......\.......\...\htm" target=_blank>hash_map
...........................\.......\.......\...\hash_map.h
...........................\.......\.......\...\htm" target=_blank>hash_set
...........................\.......\.......\...\hash_set.h
...........................\.......\.......\...\heap.h
...........................\.......\.......\...\htm" target=_blank>iterator
...........................\.......\.......\...\iterator.h
...........................\.......\.......\...\htm" target=_blank>limits
...........................\.......\.......\...\htm" target=_blank>list
...........................\.......\.......\...\list.h
...........................\.......\.......\...\htm" target=_blank>map
...........................\.......\.......\...\map.h
...........................\.......\.......\...\htm" target=_blank>memory
...........................\.......\.......\...\multimap.h
...........................\.......\.......\...\multiset.h
...........................\.......\.......\...\htm" target=_blank>numeric
...........................\.......\.......\...\pair.h
...........................\.......\.......\...\htm" target=_blank>pthread_alloc
...........................\.......\.......\...\pthread_alloc.h
...........................\.......\.......\...\htm" target=_blank>queue
...........................\.......\.......\...\htm" target=_blank>rope
...........................\.......\.......\...\rope.h
...........................\.......\.......\...\ropeimpl.h
...........................\.......\.......\...\htm" target=_blank>set
...........................\.......\.......\...\set.h
...........................\.......\.......\...\htm" target=_blank>slist
...........................\.......\.......\...\slist.h
...........................\.......\.......\...\htm" target=_blank>stack
...........................\.......\.......\...\stack.h
...........................\.......\.......\...\htm" target=_blank>stdexcept
...........................\.......\.......\...\stdexcept.h
...........................\.......\.......\...\stl_algo.h
...........................\.......\.......\...\stl_algobase.h
...........................\.......\.......\...\stl_alloc.h
...........................\.......\.......\...\stl_bvector.h
...........................\.......\.......\...\stl_config.h
...........................\.......\.......\...\stl_construct.h
...........................\.......\.......\...\stl_deque.h
...........................\.......\.......\...\stl_function.h
...........................\.......\.......\...\stl_hashtable.h
...........................\.......\.......\...\stl_hash_fun.h
...........................\.......\.......\...\stl_hash_map.h
...........................\.......\.......\...\stl_hash_set.h
...........................\.......\.......\...\stl_heap.h
...........................\.......\.......\...\stl_iterator.h
...........................\.......\.......\...\stl_list.h
...........................\.......\.......\...\stl_map.h
...........................\.......\.......\...\stl_multimap.h
...........................\.......\.......\...\stl_multiset.h
...........................\.......\.......\...\stl_numeric.h
...........................\.......\.......\...\stl_pair.h
...........................\.......\.......\...\stl_queue.h
...........................\.......\.......\...\stl_raw_storage_iter.h
...........................\.......\.......\...\stl_relops.h
...........................\.......\.......\...\stl_rope.h
...........................\.......\.......\...\stl_set.h
...........................\.......\.......\...\stl_slist.h
...........................\.......\.......\...\stl_stack.h
...........................\.......\.......\...\stl_string_fwd.h
...........................\.......\.......\...\stl_tempbuf.h
...........................\.......\.......\...\stl_tree.h
...........................\.......\.......\...\stl_uninitialized.h
...........................\.......\.......\...\stl_vector.h
...........................\.......\.......\...\htm" target=_blank>string
...........................\.......\.......\...\tempbuf.h
...........................\.......\.......\...\tree.h
...........................\.......\.......\...\type_traits.h
...........................\.......\.......\...\htm" target=_blank>utility
...........................\.......\.......\...\htm" target=_blank>vector
...........................\.......\.......\...\vector.h
...........................\.......\.......\tnt
...........................\.......\.......\...\blas.h
...........................\.......\.......\...\cholesky.h
...........................\.......\.......\...\cmat.h
...........................\.......\.......\...\fcscmat.h
...........................\.......\.......\...\fmat.h

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论


0 个回复

  • EffectShow
    通过对图象实现各种扫描显示,了解图象的绘图过程,便于实现对图象处理的编程显示。(of images of various scanning, image understanding of the mapping process to facilitate the achievement of the image processing program shows.)
    2005-06-08 12:55:46下载
    积分:1
  • daima
    说明:  三维地形实时动态显示的核心代码---来自<<Visual C++ 编程技巧典型案例解析>>(Real-time dynamic display of three-dimensional topography of the core code--- from <<Visual C++编程技巧典型案例解析>>)
    2008-09-15 21:27:57下载
    积分:1
  • principal_curvatures
    基于PCL的三维点云模型表面主曲率估计的具体实现(estimation of the principal curvature)
    2013-12-19 18:52:43下载
    积分:1
  • Roses
    去年情人节写的一个程序。设计场景:在漫天玫瑰飘洒之下,对尔之祝福姗姗而来。(a program to make your girl happy!I hope this is useful to you.)
    2012-09-01 03:09:48下载
    积分:1
  • snow
    D3D开发的粒子系统应用,雪的效果逼真,算法经典。(D3D development of particle system applications, the effect of real snow, the classic algorithm.)
    2010-06-22 21:51:23下载
    积分:1
  • WmfViewer
    说明:  wmf文件的查看程序,本程序是一个vc编写的activex控件,可以对wmf文件进行查看和缩放等操作(wmf file to view the procedure, the procedure is a vc prepared activex control, can wmf file for viewing and scaling operations)
    2008-08-28 16:28:29下载
    积分:1
  • 基于VTK的三维重建
    利用VTK三维重建软件与VS2010结合,读取格式为1文件的系列图像,并能显示三维重建结果,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read the format of the series of images of 1 files, and can display three-dimensional reconstruction results, the language is C++ language)
    2020-12-15 21:19:14下载
    积分:1
  • CuraEngine-master
    3D打印源码,引擎源码,包括头文件和库文件(3D print source code)
    2020-11-05 15:29:50下载
    积分:1
  • 3DCylinder
    3维圆柱面,可以上下左右不同视角观看,使用上下左右方向键操作(3D Cylinder)
    2013-12-12 21:14:08下载
    积分:1
  • description
    这是微软Win8 上宣布放弃Mirror driver之后推荐采用的抓屏技术, 全部基于D3D/DXGI技术, 效率非常高, 并且包含变化区域和屏幕鼠标光标。它的缺点是没法抓取某个窗口的内容 。(This is a renounced Mirror driver after Microsoft Win8 recommended screen capture technology, all based D3D/DXGI technology, efficiency is very high, and contains changes in the regional and screen mouse cursor. The disadvantage is that the contents of a window can not crawl.)
    2020-06-26 14:20:01下载
    积分:1
  • 696518资源总数
  • 104812会员总数
  • 16今日下载