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stavddrd
Demonstrate the effect of the worm s swimming simulation(Demonstrate the effect of the worm s swimming simulation)
- 2017-05-06 21:22:47下载
- 积分:1
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Combat
说明: programa escrito en visual basic 6.0
- 2019-03-20 05:09:11下载
- 积分:1
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3D-Model-Display
在XNA4.0中,3D游戏的制作,需要很多三维模型的导入,本代码显示fbx,x等三维模型的导入,并做了相应的动画。(XNA4.0 in the production of 3D games, you need a lot of three-dimensional model of the import of this code shows the 3D model import fbx, x, and the corresponding animation.)
- 2012-06-02 11:32:23下载
- 积分:1
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Oakland
点云数据集,用于点云数据的学习实验,wrl格式,可以用meshlab软件打开使用(Point cloud data set for point cloud data learning experiment, wrl format that can be opened using software with meshlab)
- 2016-06-23 15:16:27下载
- 积分:1
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QUADTREE地形
说明: 四叉树(lod)实现地形三维可视化的程序,内有代码和数据(quadtree (incomplete) 3D terrain visualization procedures, which have code and data)
- 2005-10-19 19:47:15下载
- 积分:1
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3D
三维均匀介质的高阶交错网格弹性波方程数值模拟(未加PML吸收边界条件),模拟结果以切边形式显示(Numerical simulation of three-dimensional homogeneous medium of high-order staggered elastic wave equation (not PML absorbing boundary conditions), the simulation results are displayed in the form of trimming)
- 2013-11-25 18:17:06下载
- 积分:1
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Six_3D_exe200476762006
Six 3D exersizes for VisualBasic.
- 2016-01-04 22:25:42下载
- 积分:1
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TwoDimensionGraphicConvert
二维图形的变换,平移,翻转,尺度变换,反射对称,用MFC实现,这是别人的实现,我又给添加了既平移又反转的情况演示(two dimension graphic convert, translate ,rotation,scaling ,reflection symmetric,
used by MFC implemented ,though other implement ,but i add the translate and rotation )
- 2020-06-30 23:20:02下载
- 积分:1
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mfc
通过MFC的操作进行图形的操作,可以让进行简单图形绘制(through MFC to realise some functions)
- 2014-03-17 12:14:08下载
- 积分:1
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The_Magic_Of_Computer_Graphics
计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
- 2015-01-28 12:30:23下载
- 积分:1