▍1. nehe
《计算机图形学》 的 这本书所有有关编程及其图片! 一共48课 !(" Computer Graphics" in this book all the programming and the picture! A total of 48 courses!)
《计算机图形学》 的 这本书所有有关编程及其图片! 一共48课 !(" Computer Graphics" in this book all the programming and the picture! A total of 48 courses!)
a maze with textures and you can test colisions and other things
OpenGL程序设计,值得一看,适合入门读者(OpenGL programming, worth a visit, suitable for entry-readers)
佳能矩阵相乘算法,利用了openmp与C++技术(Canon matrix multiplication algorithm, use openmp and C++ technology)
基于c++和|openGL三维动态库建立的三维可视化场景。(Based on c++, and | openGL libraries establishment of three-dimensional dynamic three-dimensional visualization of the scene.)
用openGL实现obj文件的加载并优化显示,适用于各种二进制的格式的obj文件(Obj file with the openGL implementation and optimize the loading of display suitable for a variety of binary formats obj file)
用OpenGL实现了简单的纸牌过关动画效果,按下"a"键纸牌会运动(OpenGL implementation with a simple deck of cards and clearance animation, press the key a card will be movement)
OpenGL FPS sample. + bird eye view(OpenGL FPS sample.+ bird eye view)
OpenGl入门,包括二维图形显示,旋转,鼠标事件和键盘事件(OpenGl entry, including the two-dimensional graphical display, rotation, mouse events and keyboard events)
this program is to model transformations in 3D using GLUI. This program will draw axes and a variety of wireframe shapes in 3D. In addition, the program will have to allow the user to position these objects in space using translation, rotation and scaling about the x, y, and z axes. (New Torus creates a torus at the origin New Teapot creates a teapot at the origin TranslateX a way to specify a translation in the x direction TranslateY a way to specify a translation in the y direction TranslateZ a way to specify a translation in the z direction (these translations can be explicit (e.g.+2 in x,-2 in x),or interactive (using the glui translators for example) (TRANSLATION SHOULD ALWAYS BE ALONG THE WORLD AXIS) RotateX a way to specify a rotation about the x axis RotateY a way to specify a rotation about the y axis RotateZ a way to specify a rotation about the z axis (t)
ATIHardwareShading.pdf shader编程(ATIHardwareShading.pdf shader programming)
openGL教程的中文翻译教程,详细介绍了openGL的基础语法与知识(OpenGL Tutorial)
OPENGL资源 三维图形的好资源 是初学者的好资料(OPENGL 3D graphics resources, good resources are a good information for beginners)
一些关于三维图形图像方面的编程方面的代码,主要是关于用OPENGL的一些技巧和理论!!!(Some information about the image in three-dimensional graphics programming code, mainly on the use OPENGL some of the techniques and theories! ! !)
图形编辑,jpeg库,从下属文件中可以找到libjpeg.lib,看opengl高级编程可以用到。(Graphics editor, jpeg library, the file can be found from a subordinate libjpeg.lib, see opengl advanced programming can be used.)
用opengl模拟的一个球体再三维空间的碰撞过程。(mocking a process of the ball hit each other in 3Dspace.)
加载obj三维模型并显示,并将视窗中所显示的三维模型绘制结果保存为bmp文件,即实现OpenGL场景的存储(OpenGL scene save)
在OpenGL中实现地形的基于四叉树的LOD算法(Implemented in the OpenGL-based Terrain Quadtree LOD algorithm)