D3D
代码说明:
实现3D游戏中的一些基本功能.例如:摄像机的控制,人物的行走、跳跃,人物与场景的的碰撞,还有一些打怪的基本数据计算,还有一些特效(HLSL)等。(3D games to achieve some of the basic features. For example: camera control, character walking, jumping, the characters and the scene of the collision, there are some basic data Daguai calculations, there are some special effects (HLSL) and so on.)
文件列表:
类D3D项
.......\2DTexture.cpp
.......\2DTexture.h
.......\Billboard.cpp
.......\Billboard.h
.......\bin
.......\...\link
.......\...\....\2DTexture.obj
.......\...\....\Billboard.obj
.......\...\....\BuildLog.htm
.......\...\....\Camera.obj
.......\...\....\CMath.obj
.......\...\....\D3DxInput.obj
.......\...\....\Dib.obj
.......\...\....\DrawBoundBox.obj
.......\...\....\Flower.obj
.......\...\....\FlowerList.obj
.......\...\....\GlobalFunc.obj
.......\...\....\Hero.obj
.......\...\....\Monster.obj
.......\...\....\MonsterLink.obj
.......\...\....\MonsterManager.obj
.......\...\....\MouseSort.obj
.......\...\....\Particle.obj
.......\...\....\SkinMesh.obj
.......\...\....\Staticmesh.obj
.......\...\....\stdafx.obj
.......\...\....\Theback.obj
.......\...\....\Thebutterfly.obj
.......\...\....\TheDownWater.obj
.......\...\....\TheFont.obj
.......\...\....\Thegame.obj
.......\...\....\Themusic.obj
.......\...\....\Theskybox.obj
.......\...\....\Tree.obj
.......\...\....\TreeList.obj
.......\...\....\vc70.idb
.......\...\....\vc70.pdb
.......\...\....\ZFrustum.obj
.......\...\....\ZQuadTree.obj
.......\...\....\ZTerrain.obj
.......\...\....\类装D3D.obj
.......\...\....\类装D3D.pch
.......\...\....\类装D3D.res
.......\...\类装D3D.exe
.......\...\类装D3D.ilk
.......\...\类装D3D.pdb
.......\Camera.cpp
.......\Camera.h
.......\CMath.cpp
.......\CMath.h
.......\cursor1.cur
.......\D3DxInput.cpp
.......\D3DxInput.h
.......\Dib.cpp
.......\Dib.h
.......\DrawBoundBox.cpp
.......\DrawBoundBox.h
.......\Flower.cpp
.......\Flower.h
.......\FlowerList.cpp
.......\FlowerList.h
.......\GlobalFunc.cpp
.......\GlobalFunc.h
.......\Hero.cpp
.......\Hero.h
.......\Monster.cpp
.......\Monster.h
.......\MonsterLink.cpp
.......\MonsterLink.h
.......\MonsterManager.cpp
.......\MonsterManager.h
.......\MouseSort.cpp
.......\MouseSort.h
.......\Particle.cpp
.......\Particle.h
.......\ReadMe.txt
.......\res
.......\...\003.ani
.......\...\AshenTree.TGA
.......\...\Bazaar(杂货店).X
.......\...\BloodElfLieutenant.TGA
.......\...\butterfly
.......\...\.........\butterfly_1.X
.......\...\.........\butterfly_2.X
.......\...\.........\butterfly_3.X
.......\...\.........\butterfly_4.X
.......\...\.........\butterfly_5.X
.......\...\.........\butterfly_6.X
.......\...\.........\butterfly_7.X
.......\...\butterfly.tga
.......\...\Button1.jpg
.......\...\Button2.jpg
.......\...\Button3.jpg
.......\...\Button4.jpg
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