directx
代码说明:
一个微软自带的DirecX程序的例子,相当经典!(A DirecX Microsoft' s own example of the procedure, very classic!)
文件列表:
directx
.......\d3dm
.......\....\tutorials
.......\....\.........\tut01_createdevice
.......\....\.........\..................\createdevice.cpp
.......\....\.........\..................\readme.txt
.......\....\.........\..................\tut01_createdevice.sln
.......\....\.........\..................\tut01_createdevice.vcproj
.......\....\.........\tut02_vertices
.......\....\.........\..............\readme.txt
.......\....\.........\..............\tut02_vertices.sln
.......\....\.........\..............\tut02_vertices.vcproj
.......\....\.........\..............\vertices.cpp
.......\....\.........\tut03_matrices
.......\....\.........\..............\matrices.cpp
.......\....\.........\..............\readme.txt
.......\....\.........\..............\tut03_matrices.sln
.......\....\.........\..............\tut03_matrices.vcproj
.......\....\.........\tut04_lights
.......\....\.........\............\lights.cpp
.......\....\.........\............\readme.txt
.......\....\.........\............\tut04_lights.sln
.......\....\.........\............\tut04_lights.vcproj
.......\....\.........\tut05_textures
.......\....\.........\..............\banana.bmp
.......\....\.........\..............\d3dm_textures.rc
.......\....\.........\..............\readme.txt
.......\....\.........\..............\resource.h
.......\....\.........\..............\textures.cpp
.......\....\.........\..............\tut05_textures.sln
.......\....\.........\..............\tut05_textures.vcproj
.......\....\.........\tut06_fixedpoint
.......\....\.........\................\banana.bmp
.......\....\.........\................\d3dm_fixedpoint.rc
.......\....\.........\................\fixedpoint.cpp
.......\....\.........\................\readme.txt
.......\....\.........\................\resource.h
.......\....\.........\................\tut06_fixedpoint.sln
.......\....\.........\................\tut06_fixedpoint.vcproj
.......\DDraw
.......\.....\DDex1
.......\.....\.....\DDex1.cpp
.......\.....\.....\ddex1.rc
.......\.....\.....\DDex1.sln
.......\.....\.....\DDex1.vcproj
.......\.....\.....\readme.txt
.......\.....\.....\resource.h
.......\.....\.....\stdafx.cpp
.......\.....\.....\stdafx.h
.......\.....\DDex2
.......\.....\.....\DDex2.cpp
.......\.....\.....\ddex2.rc
.......\.....\.....\DDex2.sln
.......\.....\.....\DDex2.vcproj
.......\.....\.....\ddutil.cpp
.......\.....\.....\ddutil.h
.......\.....\.....\ReadMe.txt
.......\.....\.....\resource.h
.......\.....\.....\stdafx.cpp
.......\.....\.....\stdafx.h
.......\.....\DDex3
.......\.....\.....\ddex3.cpp
.......\.....\.....\ddex3.rc
.......\.....\.....\DDEx3.sln
.......\.....\.....\DDEx3.vcproj
.......\.....\.....\ddutil.cpp
.......\.....\.....\ddutil.h
.......\.....\.....\ReadMe.txt
.......\.....\.....\resource.h
.......\.....\.....\stdafx.cpp
.......\.....\.....\stdafx.h
.......\.....\Donuts2
.......\.....\.......\bangbang.wav
.......\.....\.......\bounce.wav
.......\.....\.......\c_bang.wav
.......\.....\.......\ddutil.cpp
.......\.....\.......\ddutil.h
.......\.....\.......\donuts.c
.......\.....\.......\donuts.h
.......\.....\.......\donuts.ico
.......\.....\.......\donuts.rc
.......\.....\.......\Donuts2.sln
.......\.....\.......\Donuts2.vcproj
.......\.....\.......\d_bang.wav
.......\.....\.......\gapiutil.cpp
.......\.....\.......\gapiutil.h
.......\.....\.......\gunfire.wav
.......\.....\.......\hum.wav
.......\.....\.......\level.wav
.......\.....\.......\p_bang.wav
.......\.....\.......\r
.......\.....\.......\readme.txt
.......\.....\.......\resource.h
.......\.....\.......\resourceppc.h
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