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osgEarth分页流程
osgEarth的地形分页流程,我大致的写一下,感兴趣的话,大家可以去代码中看看,以MPEngine为例(osg tile
TilePagedLOD* plod = new TilePagedLOD( _engineUID, _liveTiles, _deadTiles );
plod->setCenter ( bs.center() );
plod->addChild ( tileNode );
plod->setFileName( 1, Stringify() << tileNode->getKey().str() << "." << _engineUID << ".osgearth_engine_mp_tile" );)
- 2020-06-23 21:40:02下载
- 积分:1
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RubikCube-master
用c++和Direct3D写的一个3D三阶魔方(3D Rubik Cube based on C++&Direct3D)
- 2017-10-27 14:05:08下载
- 积分:1
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cd2lr
matlab版本的左右视图合成,也即由原图和深度图生成左图和右图,方便实现DIBR功能,(Matlab version of the left and right view synthesis, that generated the original map and depth map on the left and right, convenience DIBR function)
- 2020-12-27 20:39:03下载
- 积分:1
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iges2matlab2
matlab读入IGS文件,通过把IGS文件读入,实现三维数据点的显示,有利于matlab编辑(read into matlab IGS file read by IGS file to achieve a three-dimensional data points show favor matlab edit)
- 2013-01-09 10:28:44下载
- 积分:1
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ms3dImportExport_ver1_1.zip
ms3dImportExport_ver1_1是用于3Dmax中导入导出ms3d格式文件的插件(ms3dImportExport_ver1_1 for 3Dmax format files in the import and export plug-ms3d)
- 2011-11-27 22:27:50下载
- 积分:1
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3d_curve
简单的三维高斯束正演程序啊,可以实现简单的高斯束正演(3d gaussian beam forward)
- 2014-03-15 23:24:06下载
- 积分:1
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Render
用vtk+QT实现的MarchingCubes面绘制和光线投射体绘制,图形化洁面。(Surfacce rendering with MarchingCubes,
Volume rendering with ray-casting,
using QT+ VTK)
- 2010-11-12 10:38:13下载
- 积分:1
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PersProjDemo
Teach you the pipeline of 3D object, especially the perpective project
- 2013-09-01 12:46:11下载
- 积分:1
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QUADTREE地形
说明: 四叉树(lod)实现地形三维可视化的程序,内有代码和数据(quadtree (incomplete) 3D terrain visualization procedures, which have code and data)
- 2005-10-19 19:47:15下载
- 积分:1
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nurbs
nurbs曲面拟合,采用nurbs算法,对随机生成点阵进行曲面拟合(nurbs surface fitting using nurbs algorithm, on randomly generated lattice for surface fitting)
- 2009-03-01 16:37:59下载
- 积分:1