Labview3Dcontrols_examples
代码说明:
Labview的3D控件的功能介绍,还有三个例子程序:陀螺仪,2D魔方,3D魔方。(Function Labview 3D controls introduction, there are three examples: gyroscope, 2D Rubik' s Cube, 3D cube.)
文件列表:
Labview3Dcontrols_examples
..........................\3D控件应用教程.pdf,797833,2012-04-27
..........................\例子VI
..........................\......\2D魔方
..........................\......\......\魔方.llb,832020,2012-04-15
..........................\......\3D魔方
..........................\......\......\Add texture.vi,18271,2007-08-21
..........................\......\......\change direction of travel.vi,9008,2007-06-22
..........................\......\......\Clear Specific Error.vi,11100,2012-04-15
..........................\......\......\Command Interpreter.vi,18879,2012-04-15
..........................\......\......\create face names.vi,18953,2012-04-15
..........................\......\......\create face names2.vi,31752,2007-06-22
..........................\......\......\Create New Rubix Cube.vi,15177,2012-04-15
..........................\......\......\Create Rubix Cube in 3D Pic Control.vi,24647,2012-04-15
..........................\......\......\Cube Data Ops.ctl,4514,2012-04-15
..........................\......\......\down arrow.ctl,13539,2012-04-15
..........................\......\......\error module commands.ctl,4274,2012-04-15
..........................\......\......\error module.vi,24204,2012-04-15
..........................\......\......\facet and axis.ctl,7332,2007-06-22
..........................\......\......\facet and command.ctl,5346,2012-04-15
..........................\......\......\global test.vi,12780,2007-06-22
..........................\......\......\Ignore Specific Errors.vi,11226,2012-04-15
..........................\......\......\Init.vi,32128,2012-04-15
..........................\......\......\left arrow.ctl,10931,2012-04-15
..........................\......\......\main queue data type.ctl,5209,2012-04-15
..........................\......\......\Main VI references.ctl,7347,2012-04-15
..........................\......\......\Play timing module commands.ctl,4308,2012-04-15
..........................\......\......\Play Timing Module.vi,42678,2012-04-15
..........................\......\......\preform rotate op -numeric.vi,14714,2012-04-15
..........................\......\......\preform rotate op-poly.vi,5310,2012-04-15
..........................\......\......\preform rotate op.vi,15757,2012-04-15
..........................\......\......\Randomizer.vi,42338,2012-04-15
..........................\......\......\Rearrange elements in 2 darray.vi,11762,2012-04-15
..........................\......\......\rename facets after rotation-for testing.vi,22092,2007-07-25
..........................\......\......\reset image texture.vi,20768,2007-06-22
..........................\......\......\right arrow.ctl,12904,2012-04-15
..........................\......\......\right arrow.JPG,3736,2007-06-22
..........................\......\......\Robot
..........................\......\......\.....\Command decoder.vi,37084,2007-07-13
..........................\......\......\.....\Robot main typedef.ctl,4772,2007-07-08
..........................\......\......\.....\TCP send commands robot.ctl,4652,2007-07-05
..........................\......\......\.....\test rcv.vi,79336,2007-07-28
..........................\......\......\Robot Movement Command Interpreter - to robot.vi,17489,2012-04-15
..........................\......\......\Robot Movement Command Interpreter - to rubix.vi,18989,2012-04-15
..........................\......\......\Robot Movement Command Interpreter-poly.vi,5563,2012-04-15
..........................\......\......\rotate 2d array up.vi,9806,2012-04-15
..........................\......\......\Rotate array command.ctl,4209,2012-04-15
..........................\......\......\Rotate Face 1.vi,18233,2012-04-15
..........................\......\......\Rotate Face 2.vi,18217,2012-04-15
..........................\......\......\Rotate Face 3.vi,18217,2012-04-15
..........................\......\......\Rotate Face 4.vi,18233,2012-04-15
..........................\......\......\Rotate Face 5.vi,17469,2012-04-15
..........................\......\......\Rotate Face 6.vi,17473,2012-04-15
..........................\......\......\rotate face.vi,12043,2012-04-15
..........................\......\......\rotate in x top.vi,12256,2007-06-22
..........................\......\......\rotate left.ctl,11928,2012-04-15
..........................\......\......\rotate left.jpg,3172,2007-06-22
..........................\......\......\rotate right.ctl,11353,2012-04-15
..........................\......\......\rotate right.jpg,3127,2007-06-22
..........................\......\......\rotate section.vi,14202,2012-04-15
..........................\......\......\Rubik's Solver.dll,118784,2007-07-24
..........................\......\......\Rubik's solver.vi,28318,2012-04-15
..........................\......\......\Rubix Array data type.ctl,4618,2012-04-15
..........................\......\......\Rubix controller.ctl,4616,2007-06-28
..........................\......\......\Rubix Cube Array.vi,77128,2012-04-15
..........................\......\......\Rubix Cube Main.vi,180031,2012-04-15
..........................\......\......\Rubix Cube.aliases,91,2012-04-08
..........................\......\......\Rubix Cube.lvlps,167,2011-02-12
..........................\......\......\Rubix Cube.lvproj,14377,2007-09-19
..........................\......\......\Rubix Global data type.ctl,9099,2012-04-15
..........................\......\......\Rubix Number Array to Text Array.vi,16692,2012-04-15
..........................\......\......\Scene Commands.ctl,4363,2012-04-15
..........................\......\......\scene func global data.ctl,9607,2012-04-15
..........................\......\......\Scene func global.vi,41973,2012-04-15
..........................\......\......\section movement.ctl,4181,2012-04-15
..........................\......\......\six.JPG,2740,2007-06-22
..........................\......\......\Stop Timing Module commands.vi,4299,2012-04-15
..........................\......\......\Stop Timing Module.vi,14026,2012-04-15
..........................\......\......\swap elements in 2 darray.vi,13028,2007-06-22
..........................\......\......\TCP Error Handler.vi,11917,2012-04-15
..........................\......\......\TCP send commands.ctl,4238,2012-04-15
..........................\......\......\TCP send.vi,10412,2012-04-15
..........................\......\......\Tetris Library_Tetris Data.vi,12386,2007-09-25
..........................\......\......\text to texture.vi,22571,2007-08-21
..........................\......\......\THE BOARD.JPG,92251,2007-06-22
..........................\......\......\three.JPG,2394,2007-06-22
..........................\......\......\Timing Module.vi,100616,2007-06-22
..........................\......\......\top level commands.ctl,4347,2012-04-15
..........................\......\......\TRANSFORM.vi,11908,2007-06-22
..........................\......\......\two.JPG,2218,2007-06-22
..........................\......\......\UI Mode.ctl,4208,2012-04-15
..........................\......\......\UI queue.ctl,7876,2007-07-08
..........................\......\......\Untitled 6.vi,45088,2007-06-22
..........................\......\......\up arrow.ctl,11977,2012-04-15
..........................\......\......\up arrow.JPG,3127,2007-06-22
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