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drawlinewithc
在屏幕上运用鼠标划线,并且随时可以获取鼠标在屏幕上的坐标。(You can draw a line with this code,also ,you can get the mouse s location with it at anytime.)
- 2009-06-12 11:11:04下载
- 积分:1
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3D
说明: 三维均匀介质的高阶交错网格弹性波方程数值模拟(未加PML吸收边界条件),模拟结果以切边形式显示(Numerical simulation of three-dimensional homogeneous medium of high-order staggered elastic wave equation (not PML absorbing boundary conditions), the simulation results are displayed in the form of trimming)
- 2013-11-25 18:17:06下载
- 积分:1
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3
说明: 利用VTK实现的一个可以不停旋转的球体,不需要交互(VTK can be used to achieve a continuously rotating sphere, does not require interactivity)
- 2009-12-26 15:35:47下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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Inpaint_example_code
Image inpainting example code
- 2009-03-27 08:33:51下载
- 积分:1
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Calc3D-Model-System
这是一款做的一个很不错的模型和骨骼动画系统,其中包含了针对3DS MAX的导出插件的源码,可供朋友们参考。(This is a very good models and a skeletal animation system, which contains the exporter plug-in for 3DS MAX source code, for friends as a reference.)
- 2011-08-07 15:12:08下载
- 积分:1
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tuxingtianchong
图形填充,单击画图形,双击后在封闭图形内填充图案(The graphics filled, click painted graphics, double-click in the closed graphics fill pattern)
- 2020-06-30 19:40:01下载
- 积分:1
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trimesh_12-16_m
3d 图形变换相关的代码,借助现有的一些几何库,实现了如三角网格化简 参数化等的内容(3D model tranform code)
- 2015-12-16 10:00:44下载
- 积分:1
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AET_Fill
计算机图形学 图形填充算法 有序边表算法 通用性强 新边表建立有新意(Computer graphics graphics to fill algorithm ordered edge list algorithm versatility of the new side table to establish innovative)
- 2012-03-20 22:33:36下载
- 积分:1
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312312
立方体动态隐线算法,mfc实现立方体的动态消隐(Cube dynamic hidden line algorithm)
- 2020-11-10 08:19:45下载
- 积分:1