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CG_GMSV_EXPANTION_20121228_code
魔力宝贝服务器gmsv拓展程序源码
通过本程序可添加随时在游戏里添加NPC,物品,宠物,战斗,等····(Magic Baby servers gmsv expand the program source code can be added at any time in the game to add NPC, objects, pets, fighting through this program, etc.)
- 2021-02-24 13:29:39下载
- 积分:1
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wotlas-src-1.3
JAVA游戏引擎一套(a JAVA game engine)
- 2005-02-27 10:07:52下载
- 积分:1
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libgdx
说明: Libgdx tutorial in java game engin
- 2019-02-17 09:02:09下载
- 积分:1
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熊族OL完整端
我是一个delphi程序员,也是老千年玩家,熊族OL基于神武新章修改,自2012年8月左右开始修改源码,至今已经修改了超过90个版本,目前特色如下:(I am a Delphi programmer, also a millennium player, bear family OL based on the new chapter modification, since August 2012 began to modify the source code, so far has changed more than 90 versions, the current features are as follows:)
- 2018-07-03 17:37:18下载
- 积分:1
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Unity Shader入门精要
Unity Shader 入门精要,学习Shader 编程的 入门教程,希望对大家有所帮助,感谢该平台的支持。(Unity Shader introduction of ,Learning Shader programming introductory course, I hope to help you, thanks to the platform support.)
- 2017-12-22 15:48:28下载
- 积分:1
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0329
GOM引擎插件源码.........................................(GOM engine plugin source............................)
- 2021-03-02 15:59:33下载
- 积分:1
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fengyun--douzhanshen0917A
斗战神的开发脚本,具体参数请找一般ec开发工具。都有的。作为一个参考吧。能看懂的自然看得懂(Fighting Ares developing scripts)
- 2021-01-17 08:28:49下载
- 积分:1
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src
冒险岛079源码.几乎bug都修复了!架设的话用一般079的端都可以 盛大冒险岛(Adventure Island 079 source. Almost bug fixes!)
- 2012-08-20 08:58:39下载
- 积分:1
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game3dlod_080617
该源码为Thatcher Ulrich的游戏引擎测试器。是一个实验性和非实验性的面向游戏和图形的代码的混杂集合。可以利用该引擎LOD四叉树的算法。在大型3D游戏中,大规模室外地形真实感渲染是个室外渲染引擎的核心部分。而实现一个大规模的地形渲染系统的关键是怎么简化地形,抛弃不必要的渲染动作(如看渲染不见的三角形和不必要的细节)来加快渲染速度。
该代码支持3D网络游戏,有客户端和服务器端,语言使用C++,支持Linux, WIN32,可以参考demo程序。
编译可以在WIN32下,有Visual Studio 2005/2003工程。(The source code for Thatcher Ulrich' s game engine tester. Is an experimental and non-experimental graphics-oriented games and the mixed set of code. Can make use of the engine Quadtree LOD algorithms. In large-scale 3D games, realistic rendering of large-scale outdoor terrain is outside the core of the rendering engine. And the realization of a large-scale terrain rendering system, the key is how to simplify terrain, abandoned rendering unnecessary action (such as not playing up to see the details of the triangle and unnecessary) to speed up the rendering speed. The code to support the 3D online games, there are client and server-side language to use C++, support for Linux, WIN32, can refer to demo program. WIN32 can compile under Visual Studio 2005/2003 project.)
- 2009-04-10 01:53:15下载
- 积分:1
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GDISprite
Example of the game engine.
- 2009-05-25 07:00:26下载
- 积分:1