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VSCCP
Very Simple Chinese Chess Program
- 2011-10-14 00:17:02下载
- 积分:1
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五子棋的核心算法
五子棋核心算法,介绍五子棋程序的数据结构、评分规则、胜负判断方法和搜索算法过程(331 core algorithm, introduced 331 procedures of the structure, score rules, methods and judgment of the outcome search algorithm process)
- 2005-01-10 22:28:10下载
- 积分:1
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85646465467
VB语言写的扑克牌电脑魔术——读懂你的心源代码.(VB language to write the poker magic computer- read your source code.)
- 2013-08-09 11:36:59下载
- 积分:1
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20dianyouxi
20点小游戏,学会它可以让你在朋友前炫耀一下。(this case is a 20-point game, learn which will allow you to show off at a friend s before)
- 2012-02-17 22:19:38下载
- 积分:1
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five
五子棋的小程序,考虑了先手双三禁手的情况可以人和电脑,人和人,步数有统计,开始可以选择白旗或者黑棋(Gobang a small program, taking into account firstly the three pairs of hands can be cut and the computer, and the people, a few steps there are statistics, can choose to start a white flag or Black)
- 2010-02-02 11:23:10下载
- 积分:1
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penball
说明: C++语言实现弹球游戏,图形界面更加美观,声音丰富(C++ language pinball game, a graphical interface even more beautiful, rich sound)
- 2011-04-02 09:42:00下载
- 积分:1
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vb_source
VB版纸牌源码(VB source code version of Solitaire)
- 2008-07-02 22:37:12下载
- 积分:1
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Horse-Stepping-on-board
在传统中国象棋中,马走日型路线。本代码就是按其规则,让马从棋盘任一点开始,输出它可以行走的所有点的坐标。(In traditional Chinese chess, horse go day-type line. The code according to the rules, let the horse from checkerboard any point, the coordinates of all points of output it can walk.)
- 2012-05-08 16:08:57下载
- 积分:1
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XTG-Game-Five
一个成熟的网上五子期代码,使用层次化开发,都为控件方式,可进行扩充.(a maturity period of five children online code, the use of level of development, to have control, can be expanded.)
- 2007-03-23 15:08:14下载
- 积分:1
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-the-poker-game
本程序利用Card类数组模拟扑克牌,定义3个数组分别表示玩家手中的牌,电脑手中的牌和底牌,用srand((unsigned)time(NULL))产生随机数字,将底牌数组中随机的一项从底牌中移动到其他的数组中,模拟从洗好底牌中抓牌。表示出牌。
单人练习模式中,首先记下一个 1到13之间的随机数字,然后玩家抓牌,当手中的牌的点数恰与记下的随机数字相等,或用手中有的任意两张牌,通过加减乘除四则运算可以凑出该随机数字相等的点数,则停止抓牌并将这一张或两张出出去,随即记下一个新的随机数字,开始下一轮,直道手中的全部牌出完,游戏结束(This procedure using Card class array to simulate playing cards, the definition of the 3 arrays represent the game player cards, computer cards and cards, using srand ((unsigned) time (NULL)) to generate random numbers, random number in the array will be a move to the number of cards from other groups of cards, simulation from the wash hand in. Said.
Single practice mode, first recorded random number between 1 to 13 next, and then the game player to draw cards, random number equal when the hand points exactly with the down, or in the hands of some arbitrary two cards, add, subtract, multiply and divide by four operations can make the random number equal points, then stop to draw a card and the card or two cards out, then write a new random number, start the next round, straight hands all the cards out, the end of the game)
- 2013-08-19 15:13:48下载
- 积分:1