▍1. evaporative-model
fluent 中蒸发、冷凝模型的初步udf代码以及验证case(fluent in evaporation, condensation model code, and verify the case initially udf)
fluent 中蒸发、冷凝模型的初步udf代码以及验证case(fluent in evaporation, condensation model code, and verify the case initially udf)
fluent 中蒸发、冷凝模型的初步udf代码以及验证case(fluent in evaporation, condensation model code, and verify the case initially udf)
vc++和opengl实现的读dem并显示出来的程序(it s a program to read DEM and show it.)
用opengl实现汉字的3D三维显示,并显示不同的颜色等字体特征(Opengl implementation of 3D characters with three-dimensional display)
用opengl完成燃烧的双手(粒子状)托起燃烧的月亮的动画(例子状),并有“中兴捧月”字体绕着月亮旋转(use opengl to realize animation that burning hands hold up burning moon )
基于opengl编写的程序,主要用来实现三维字体的显示和字体旋转等操作(Based on the opengl program, used primarily to realize 3d fonts display and font rotation.hence operation)
OBJ 读取器。 内含模板和关键每个文件(obj loader, include template)
Opengl Sample Code this project using shader.
实现opengl三维坐标的绘制和任意旋转(Opengl realize three-dimensional coordinates of the mapping and arbitrary rotation)
学opengl编3D游戏教程的附带所有代码。 包括摄像漫游,开天辟地,显示文字,特殊的平面,显示3D模型,3D动画,射击爆炸,碰撞检测,游戏进度保存……(Learn OpenGL series 3D game tutorial with all the code. The creation of the world, including roaming camera, display text, special plane display, 3D model, 3D animation, fire explosion, collision detection, save game progress......)
使用fluent模拟MIG焊接过程udf文件,包括热源,动量源,表面张力,粘性,比热(MIG welding process simulation using fluent udf documents, including heat, momentum source, surface tension, viscosity, specific heat)
在Visual C++开发环境下使用OpenGL的SDK,自编了类GLFont实现绘制三维立体字,实现将立体字沿X轴、Y轴旋转,绕圆形轨道旋转及其它等各种动画功能(In Visual C++ development environment using OpenGL SDK, composing a class GLFont draw three-dimensional characters to achieve, to achieve the three-dimensional character along the X axis, Y axis, rotation and circular orbit around a variety of other animated features)
基于OPENGL的烟雾模拟程序,可以改变风速、风向,观察烟雾变化( smoke simulation program based on OPENGL, you can change the wind speed, wind direction, observe the smoke changes)
使用OpenGL绘制的三维字体程序,其中包括了光照、纹理等功能,可以旋转(OpenGL rendering three-dimensional font program, including light, texture, and can be rotated)
实现基于opengl的简单文字输入(由键盘输入),及渲染输出至窗口等功能。(opengl Based Simple text input (keyboard input), and rendering to the window functions.)
说明: VC/MFC源代码,在OpenGL下实现汉字的三维显示与旋转!(VC/MFC source code, under the OpenGL 3D display of Chinese characters and rotating!)
基于MFC框架,openGL显示3D中文字体(Based on the MFC framework, openGL display 3D Chinese character)
二维卡通任务交互设计系统,实现直线,多边形绘制算法(橡皮筋效果),实现基于鼠标交互的卡通人物设计与绘制。使用颜色填充与反走样技术对卡通人物外貌以及衣着进行绘制。实现对卡通人物轮廓的交互控制,点击鼠标左键可以对人物五官位置进行拖拽移动调整。点击鼠标右键可以对卡通人物进行放缩等操作。(Two-dimensional cartoon task interactive design system realizes straight line, polygon rendering algorithm (rubber band effect), and cartoon character design and rendering based on mouse interaction. Using color filling and anti-aliasing technology to draw the appearance and clothing of cartoon characters. To realize the interactive control of cartoon character contour, clicking the left mouse button can adjust the position of the five features of the characters by dragging and dragging. Click the right mouse button to zoom in and out the cartoon characters.)
说明: 二维卡通任务交互设计系统,实现直线,多边形绘制算法(橡皮筋效果),实现基于鼠标交互的卡通人物设计与绘制。使用颜色填充与反走样技术对卡通人物外貌以及衣着进行绘制。实现对卡通人物轮廓的交互控制,点击鼠标左键可以对人物五官位置进行拖拽移动调整。点击鼠标右键可以对卡通人物进行放缩等操作。(Two-dimensional cartoon task interactive design system realizes straight line, polygon rendering algorithm (rubber band effect), and cartoon character design and rendering based on mouse interaction. Using color filling and anti-aliasing technology to draw the appearance and clothing of cartoon characters. To realize the interactive control of cartoon character contour, clicking the left mouse button can adjust the position of the five features of the characters by dragging and dragging. Click the right mouse button to zoom in and out the cartoon characters.)
说明: 该程序在OpenGL环境下实现了三维字体的自动旋转功能。(the program in OpenGL environment to achieve a three-dimensional fonts automatic rotation.)