▍1. dda1
DDA模拟算法,用网格模拟像素,用vc6.0实现,可视化模式。(the code is about DDA picture )
DDA模拟算法,用网格模拟像素,用vc6.0实现,可视化模式。(the code is about DDA picture )
Opengl画图和机器视觉求位姿.可根据opengl生成的模拟图像求取其位姿状态。用于视觉检测(Opengl drawing and machine vision requirements pose)
人脸三维点绘制,脸的朝向随鼠标运动。使用c++,mfc,opengl(Face three-dimensional points drawn face toward the mouse movement. C++, mfc, opengl)
它介绍了一个全程构建一个童话场景的过程,非常详细,相信对OpenGL初学者是个很不错的例子,简单易懂,里面的场景非常漂亮,还有喷泉等实景(It describes a whole process of building a fairy tale scene, very detailed, I believe beginners OpenGL is a very good example, easy to understand, which the scene is very beautiful fountains, etc. Virtual)
铁路三维地形漫游系统,使用OpenGL、VC、Oracle编写(Railway 3D Terrain System, using OpenGL, the VC, Oracle write )
opengl glsl实现的基于纹理的水面特效。高台的石柱后面有个机关,点击可以开启通往地下室的入口(The effects of the water-based texture opengl glsl implementation. The high stone pillars behind authority, click to open the entrance leading to the basement)
1个OpenGl第1人称摄像头,移动还能上高房街梯级,实用(1 OpenGl first person camera, mobile can also on the high street steps, practical)
opengl实现的小型的房间布局 实现的有凳子 茶壶 灯光(opengl implementation to achieve the layout of a small room with benches pot lights)
用VC的opengl编制的虚拟现实的例子,是房间及电脑的表达,通过鼠标的左右键可进行平移、旋转等操作。(VC with the opengl prepared examples of virtual reality is the expression of the room and computer, through the left and right mouse button can be translation, rotation and other operations.)
OpenGL3D房间场景,可漫游移动,房间内有桌椅等简单家具。(OpenGL3D room scene, can roam, room with table and chair, and other simple furniture.)
用OpenGL设计的房屋,用OpenGL设计的房屋,(OpenGL house)
实现机器人场景漫游~~还有房子的搭建~~ 包含简单的房屋场景搭建~~(Robot roaming the scene ~ ~ ~ ~ there is a house built housing that contains a simple scene set up ~ ~)
其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的(I write three-dimensional point cloud to streamline the procedures for the three-dimensional laser scan data of the chord height- angle of law implementation)
opengl绘制房子,C++的源代码,动态场景(opengl draw a house, C++ source code, dynamic scenes)
OpenGL写的一个3D游戏引擎(OpenGL to write a 3D game engine)
基于OpenGL实现的汽车游戏。模拟了汽车运动的物理过程。使用了SDL和Boost,需要自行配置。(Based on the OpenGL car game. Simulate the physical process of motor sport. Use the SDL and Boost, needs its own configuration.)
基于OpenGL实现的汽车游戏。模拟了汽车运动的物理过程。使用了SDL和Boost,需要自行配置。(Based on the OpenGL car game. Simulate the physical process of motor sport. Use the SDL and Boost, needs its own configuration.)
OSG简易场景漫游胚子OSG简易场景漫游胚子OSG简易场景漫游胚子OSG简易场景漫游胚子(OSG simple scene roaming Peizi simple scene roaming Peizi OSG OSG OSG simple scene roaming Peizi simple scene roaming Cotyledons)
OPENGL,绘制兔子,萝卜,板车。实现纹理贴图视角移动运动阴影光照等等。(OPENGL, drawing rabbit, radishes, dray. Achieve texture mapping perspective shadow moving sports lighting and so on.)
OPENGL,绘制兔子,萝卜,板车。实现纹理贴图视角移动运动阴影光照等等。(OPENGL, drawing rabbit, radishes, dray. Achieve texture mapping perspective shadow moving sports lighting and so on.)