▍1. Triangle-of-Point-Cloud
Matlab 三维点云三角化 不是平面域的三角化 是三维点云三角化 亲身测试绝对可用!(Triangle of Point Cloud)
Matlab 三维点云三角化 不是平面域的三角化 是三维点云三角化 亲身测试绝对可用!(Triangle of Point Cloud)
浙江大学的3D重建的论文,中文的,包括硕士论文和博士论文,对于研究3D重建的朋友或许有点帮助,谢谢(3D reconstruction of Zhejiang University)
大规模地形渲演算法,支持LOD处理,是实现虚拟现实的一种方法(Virtural Realy)
在P4P问题中,当空间4个点共面时,不仅摄像机坐标系与物体坐标系之间 的旋转矩阵R和平移向量t可以线性求解,而且可以同时确定摄像机的有效焦距f和像素比例,该程序设计模拟已知相机矩阵M情况下由已知三维空间点和图像坐标情况求解相机外参数矩阵(When space four points coplanar P4P problem, not only between the camera coordinate system and the object coordinate system rotation matrix R and translation vector t Can be solved linearly, and can determine the camera s effective focal length f and pixel ratio, the program is designed to simulate a known camera matrix M Camera outside the parameters matrix case solved by the known three-dimensional space points and image coordinates)
D3D适合初学者学习LOD,代码是可以运行的。。。。。。(D3D for beginners learn LOD, code is can run )
本资源给出了用matlab画各种三维图的源代码,非常齐全。(The resorce provides the resorce programs of drawing 3D maps using matlab.)
时间4阶,交错网格,有限差分方法,波动方程(time 4—order ,staggered grid, fd )
ms3dImportExport_ver1_1是用于3Dmax中导入导出ms3d格式文件的插件(ms3dImportExport_ver1_1 for 3Dmax format files in the import and export plug-ms3d)
三维测量重构系统,实现了重构部分的坐标旋转,把完整图像拼接成功(Reconstruction of three-dimensional measurement system to achieve a reconstruction of part of the coordinate rotation, image stitching to complete successfully)
介绍PV3D 原理,经典之作,英文原版,已源码为实例讲解(PV3D introduced the principle of classic, English original, has source code for the examples to explain)
自己做的一些matlab 的三维重建的实验 里面有许多 CT图像图 感兴趣的试试 有一些代码可用 有一些还在调试中(3D visualization CT medical reconstruction)
3D volumetric reconstruction using voxel coloring algorithm
osgsdk 在C#下的开发环境 osg 2.0(osg C# development environment. . . . . . . . . . . . . . . . . . . . . . . . . .)
Csharp Direct3D编程,在界面显示动态的3D字体(Direct3D Programming)
只是最新的多视点参考软件代码jmvm,支持立体档次的编码解码,从最新svn下载得到,对那些不方便上国外网站svn下载的可以看看。(Is the latest multi-view reference software code jmvm, three-dimensional grade codec support, downloaded from the latest svn, convenient for those on the foreign website can take a look at svn download.)
著名的墨西哥草帽三维编程,matlab语言。(Well-known Mexican hat three-dimensional programming, matlab language.)
这是一款做的一个很不错的模型和骨骼动画系统,其中包含了针对3DS MAX的导出插件的源码,可供朋友们参考。(This is a very good models and a skeletal animation system, which contains the exporter plug-in for 3DS MAX source code, for friends as a reference.)