cocos3d-0.5-beta
代码说明:
说明: Cocos3d框架是iOS平台高度提炼的3D应用开发框架。 Cocos3d是cocos2d的扩展集,cocos2d深入人心,广泛使用在iOS 2d游戏开发中。 这个扩展可以无缝集成到cocos2d体系中。开发者在一个特别的 cocos2d 层中渲染所有的 3D 对象。 这个扩展的功能比起专业的 3D 引擎(例如 Unity 3D)差不少。但对 cocos2d 开发者来说,不需要学习一个新的框架体系,也不需要学习新的开发语言。所以如果是想做一些简单的 3D 游戏,或者要在基于 cocos2d 的游戏里面添加 3D 效果,cocos3d 毫无疑问是一个非常不错的选择。 虽然目前版本是0.5 beta,但我们依稀可以看见不久的将来cocos3d的应用会大行其道!(Cocos3d is a significant extension to cocos2d that adds a full 3D modelling space, including 3D mesh models, perspective projection cameras, materials, and lighting. With cocos3d, you can populate your world with 3D models exported from 3D editors such as Blender, 3ds Max or Cheetah3D, combined with models you create dynamically in your Objective-C code.)
文件列表:
cocos3d-0.5-beta
................\.DS_Store,6148,2011-01-31
................\.hg_archival.txt,132,2011-01-31
................\CHANGELOG.txt,278,2011-01-31
................\cocos3d
................\.......\.DS_Store,6148,2011-01-31
................\.......\cc3Extras
................\.......\.........\CC3ModelSampleFactory.h,3579,2011-01-31
................\.......\.........\CC3ModelSampleFactory.m,7827,2011-01-31
................\.......\.........\teapot.h,199883,2011-01-31
................\.......\cc3PVR
................\.......\......\CC3IdentifiablePODExtensions.h,1931,2011-01-31
................\.......\......\CC3IdentifiablePODExtensions.m,1760,2011-01-31
................\.......\......\CC3NodePODExtensions.h,10748,2011-01-31
................\.......\......\CC3NodePODExtensions.mm,13745,2011-01-31
................\.......\......\CC3PODCamera.h,1737,2011-01-31
................\.......\......\CC3PODCamera.mm,2980,2011-01-31
................\.......\......\CC3PODLight.h,1732,2011-01-31
................\.......\......\CC3PODLight.mm,3447,2011-01-31
................\.......\......\CC3PODMaterial.h,2872,2011-01-31
................\.......\......\CC3PODMaterial.mm,3529,2011-01-31
................\.......\......\CC3PODMeshModel.h,1846,2011-01-31
................\.......\......\CC3PODMeshModel.mm,3607,2011-01-31
................\.......\......\CC3PODMeshNode.h,1869,2011-01-31
................\.......\......\CC3PODMeshNode.mm,2918,2011-01-31
................\.......\......\CC3PODNode.h,1873,2011-01-31
................\.......\......\CC3PODNode.m,2040,2011-01-31
................\.......\......\CC3PODResource.h,20537,2011-01-31
................\.......\......\CC3PODResource.mm,12867,2011-01-31
................\.......\......\CC3PODResourceNode.h,5708,2011-01-31
................\.......\......\CC3PODResourceNode.m,3097,2011-01-31
................\.......\......\CC3PVRFoundation.h,3848,2011-01-31
................\.......\......\CC3PVRFoundation.mm,14469,2011-01-31
................\.......\......\CC3PVRTModelPOD.h,1551,2011-01-31
................\.......\......\CC3VertexArraysPODExtensions.h,3203,2011-01-31
................\.......\......\CC3VertexArraysPODExtensions.mm,7043,2011-01-31
................\.......\......\PVRT 2.07
................\.......\......\.........\OGLES
................\.......\......\.........\.....\PVRTBackground.cpp,5887,2011-01-31
................\.......\......\.........\.....\PVRTContext.h,2205,2011-01-31
................\.......\......\.........\.....\PVRTFixedPointAPI.h,4579,2011-01-31
................\.......\......\.........\.....\PVRTglesExt.cpp,13290,2011-01-31
................\.......\......\.........\.....\PVRTglesExt.h,16075,2011-01-31
................\.......\......\.........\.....\PVRTTextureAPI.cpp,18826,2011-01-31
................\.......\......\.........\.....\PVRTTextureAPI.h,3767,2011-01-31
................\.......\......\.........\PVRTBackground.h,3708,2011-01-31
................\.......\......\.........\PVRTBoneBatch.cpp,22136,2011-01-31
................\.......\......\.........\PVRTBoneBatch.h,3221,2011-01-31
................\.......\......\.........\PVRTDecompress.cpp,25123,2011-01-31
................\.......\......\.........\PVRTDecompress.h,1982,2011-01-31
................\.......\......\.........\PVRTError.cpp,2008,2011-01-31
................\.......\......\.........\PVRTError.h,2166,2011-01-31
................\.......\......\.........\PVRTFixedPoint.cpp,5703,2011-01-31
................\.......\......\.........\PVRTFixedPoint.h,7686,2011-01-31
................\.......\......\.........\PVRTGeometry.cpp,43394,2011-01-31
................\.......\......\.........\PVRTGeometry.h,2181,2011-01-31
................\.......\......\.........\PVRTGlobal.h,6647,2011-01-31
................\.......\......\.........\PVRTMathTable.h,46289,2011-01-31
................\.......\......\.........\PVRTMatrix.h,30428,2011-01-31
................\.......\......\.........\PVRTMatrixF.cpp,26849,2011-01-31
................\.......\......\.........\PVRTMatrixX.cpp,30002,2011-01-31
................\.......\......\.........\PVRTMemoryFileSystem.h,3508,2011-01-31
................\.......\......\.........\PVRTMisc.cpp,12407,2011-01-31
................\.......\......\.........\PVRTMisc.h,3795,2011-01-31
................\.......\......\.........\PVRTModelPOD.cpp,151176,2011-01-31
................\.......\......\.........\PVRTModelPOD.h,40428,2011-01-31
................\.......\......\.........\PVRTQuaternion.h,10964,2011-01-31
................\.......\......\.........\PVRTQuaternionF.cpp,9078,2011-01-31
................\.......\......\.........\PVRTQuaternionX.cpp,10303,2011-01-31
................\.......\......\.........\PVRTResourceFile.cpp,9818,2011-01-31
................\.......\......\.........\PVRTResourceFile.h,4497,2011-01-31
................\.......\......\.........\PVRTShadowVol.cpp,39124,2011-01-31
................\.......\......\.........\PVRTShadowVol.h,9818,2011-01-31
................\.......\......\.........\PVRTSingleton.h,1092,2011-01-31
................\.......\......\.........\PVRTString.cpp,42342,2011-01-31
................\.......\......\.........\PVRTString.h,31957,2011-01-31
................\.......\......\.........\PVRTTexture.cpp,5130,2011-01-31
................\.......\......\.........\PVRTTexture.h,10700,2011-01-31
................\.......\......\.........\PVRTTrans.cpp,14763,2011-01-31
................\.......\......\.........\PVRTTrans.h,7347,2011-01-31
................\.......\......\.........\PVRTTriStrip.cpp,23579,2011-01-31
................\.......\......\.........\PVRTTriStrip.h,1818,2011-01-31
................\.......\......\.........\PVRTVector.cpp,15782,2011-01-31
................\.......\......\.........\PVRTVector.h,88368,2011-01-31
................\.......\......\.........\PVRTVertex.cpp,22427,2011-01-31
................\.......\......\.........\PVRTVertex.h,6059,2011-01-31
................\.......\......\.........\PVRT_Removed_Files.txt,648,2011-01-31
................\.......\CCNodeController
................\.......\................\CCNodeController.h,11026,2011-01-31
................\.......\................\CCNodeController.m,8160,2011-01-31
................\.......\................\ControllableCCLayer.h,7605,2011-01-31
................\.......\................\ControllableCCLayer.m,5879,2011-01-31
................\.......\cocos3d
................\.......\.......\CC3ActionInterval.h,8556,2011-01-31
................\.......\.......\CC3ActionInterval.m,8320,2011-01-31
................\.......\.......\CC3Billboard.h,9623,2011-01-31
................\.......\.......\CC3Billboard.m,7319,2011-01-31
................\.......\.......\CC3BoundingVolumes.h,10121,2011-01-31
................\.......\.......\CC3BoundingVolumes.m,9880,2011-01-31
................\.......\.......\CC3Camera.h,15606,2011-01-31
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