LOD(fix)
代码说明:
Level of Detail 层次渲染,游戏编程 根据远近关系实现进出渲染,减少资源消耗(Level of Detail-level rendering, game programming relations based on distance and out of rendering, reduce resource consumption)
文件列表:
LOD(fix)
........\BasicFrame.aps
........\BasicFrame.dsp
........\BasicFrame.dsw
........\BasicFrame.ncb
........\BasicFrame.opt
........\BasicFrame.plg
........\BasicFrame.rc
........\BasicFrame.sln
........\BasicFrame.vcproj
........\define.h
........\Dib.cpp
........\Dib.h
........\HeightMap.cpp
........\resource.h
........\tile2.tga
........\ZCamera.cpp
........\ZCamera.h
........\ZClass.cpp
........\ZClass.h
........\ZFLog.cpp
........\ZFLog.h
........\ZFrustum.cpp
........\ZFrustum.h
........\ZList.h
........\ZMap.cpp
........\ZMap.h
........\ZPathfinder.cpp
........\ZPathfinder.h
........\ZPointU2.h
........\ZPosition.h
........\ZQuadTree.cpp
........\ZQuadTree.h
........\ZTerrain.cpp
........\ZTerrain.h
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