Surface
代码说明:
使用OpenGL对三维模型进行切割,显示出切割面,鼠标双击模型上的某个地方,确定一个点,连续三次,确定三个点,从而确定一个平面,此平面会将模型切割,显示出切割面(The use of OpenGL for three-dimensional cutting model, showing that the cutting surface, double-click the mouse model of a place to identify a point three times in a row to determine the three points to determine a plane, this plane will be cutting model, showing that the cutting surface)
文件列表:
Surface - 复制
..............\aglib.h
..............\ControlPanel.cpp
..............\ControlPanel.h
..............\EditListCtrl.cpp
..............\EditListCtrl.h
..............\MainFrm.cpp
..............\MainFrm.h
..............\ReadMe.txt
..............\res
..............\...\Surface.rc2
..............\resource.h
..............\StdAfx.cpp
..............\StdAfx.h
..............\Surface.aps
..............\Surface.clw
..............\Surface.cpp
..............\Surface.dsp
..............\Surface.dsw
..............\Surface.h
..............\Surface.opt
..............\Surface.plg
..............\Surface.rc
..............\Surface.sln
..............\Surface.vcproj
..............\Surface.vcproj.zengchao-PC.zengchao.user
..............\SurfaceDoc.cpp
..............\SurfaceDoc.h
..............\SurfaceView.cpp
..............\SurfaceView.h
..............\VectorOperator.cpp
..............\VectorOperator.h
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