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在均匀线阵阵列中采用esprit算法对信号的DOA进行估计的仿真程序
在均匀线阵阵列中采用esprit算法对信号的DOA进行估计的仿真程序-Bursts out in the uniform linear esprit algorithm used in signal DOA estimation of simulation program
- 2022-03-21 22:03:04下载
- 积分:1
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一个很不错的评标系统,欢迎下在,做评标的可以参考,本人觉得确实不错...
一个很不错的评标系统,欢迎下在,做评标的可以参考,本人觉得确实不错-A very good evaluation system, welcome in, can make the evaluation of reference, I feel really good
- 2022-01-26 14:10:02下载
- 积分:1
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邮票问题:设一国家发行n种不同面值的邮票,并且每封信至多允许贴m张邮票,对于给定的m,n值,写一个算法求出从邮资1开始在增量为一的情况下可能获得的邮资值的最大连...
邮票问题:设一国家发行n种不同面值的邮票,并且每封信至多允许贴m张邮票,对于给定的m,n值,写一个算法求出从邮资1开始在增量为一的情况下可能获得的邮资值的最大连续区域以及获得这个区域的各种可能面值的集合。如,当 n=4,m=5,若有面值为(1,4,12,21)的四种邮票,则邮资最大的连续区域为1到71。还有其他面值的四种邮票可组成同样大小的区域吗-stamp issue : Let a national issue n different denominations of the stamps and letters each allow up to m stamp affixed, to the m, n, write an algorithm derived from a postage in an increment of the circumstances, may obtain a postage value of the maximum continuous access to this region and regional various denominations could assemble. For example, when n = 4, m = 5, if the values of (1,4,12,21) of the four stamps, postage largest regional consecutive 1-71. There are four other denominations of the stamps can be the same size as the composition of the region? ?
- 2022-02-24 19:12:53下载
- 积分:1
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boom网站宝贝v2.0
boom网站宝贝v2.0-website v2.0
- 2022-11-20 07:00:03下载
- 积分:1
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C dos 鼠标驱动程序
C dos 鼠标驱动程序-C dos mouse driver
- 2022-04-28 07:56:18下载
- 积分:1
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/- /
- 2022-05-20 07:34:17下载
- 积分:1
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- 2022-08-06 02:48:03下载
- 积分:1
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With ping method realization daily checking attendance work,
but also has the co...
用ping 的方法实现日常的考勤工作,还有相关的设计文档。也存在不少的问题,若有好的意见或建议,请回复信息。- With ping method realization daily checking attendance work,
but also has the correlation the design documents. Also has many
problems, if has the good opinion or the suggestion, please reply the
information.
- 2022-02-01 02:19:36下载
- 积分:1
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This is the phone number of terms commonly used abbreviations, very useful.
本文是手机上常用的一些术语的缩写,很有用。-This is the phone number of terms commonly used abbreviations, very useful.
- 2023-04-22 19:50:03下载
- 积分:1
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/ *我已经编译两次,第二次的改进。改进思路…
/*本人先后编了两次,第二次进行了改进。改进的思想主要是注意到棋盘上每一点的下一可到达点的个数
(下称为权值)不同,对于可到达点较少(权值小)的点应该先跳上去,这样后来跳的点可跳的方向就比
较多,回溯的现象就比较少,这样就可以大幅度提高速度*/-/* I have compiled twice, the second time for improvements. Improved thinking is that every point on the chessboard of the next point can be reached by the number (hereinafter referred to as the right value), For less accessible spots (small weights) should be the first point and jumped out of the way and then jump to the point of jumping on the direction of more, Looking back on the phenomenon of relatively small, we can significantly improve the speed* /
- 2022-03-20 16:40:03下载
- 积分:1