国外游戏开发者杂志1998年第二期配套代码,包含了Nick Bobic的使用四元数来旋转物体的代码--Code of game development magazine in 1998 the second issue, it including Nick Bobic code that uses quaternion to revolve object
国外游戏开发者杂志1999年第六期配套代码,包含Brian Sharp关于平面几何弧线的文章--Code of game development magazine in 1999 the sixth issue, contains Brian Sharp`s arcarticle about plane geometry
积木的这是matlab程序。直接在matlab下点文件名即可。绝对有意义。-building blocks, which is the Matlab procedures. Under direct point in Matlab can file name. Absolutely meaningful.