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字库生成工具源代码
字库生成工具源代码-library source code generation tool
- 2022-03-24 12:23:35下载
- 积分:1
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关于一些OPC的资源,提供出来大家共享!
关于一些OPC的资源,提供出来大家共享!-some of the OPC resources to provide up share!
- 2022-05-23 13:56:34下载
- 积分:1
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newNback_lianxi(use)
说明: n-back实验范式,包含0,1,2back,eprime 3.0 运行(N-back experimental paradigm, including 0, 1, 2Back, eprime 3.0 running)
- 2021-03-02 15:29:35下载
- 积分:1
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zhuangqiu
一款非常简单的撞球游戏,使用方向键控制板块左右弹动小球即可得分。(one very simple game of pool, use the direction keys to control plate at about moving the ball can score.)
- 2006-07-31 23:11:57下载
- 积分:1
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manyTypeConstuct
构造函数使用方法的总结,使用多种类型的构造函数创建对象。(Constructors use of the summary, the use of various types of Constructors object creation.)
- 2006-10-27 18:20:04下载
- 积分:1
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AD7746
AD7746,我做过,已经成功,欢迎下载!(AD7746, I have done has been successful, welcome to download!)
- 2008-08-25 20:27:01下载
- 积分:1
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STCMS_musicV3.1
STCMS音乐系统是一个php+mysql(PHP>=5.0,MYSQL>=5.0)开发的功能强大的音乐系统,本系统有如下特点及功能。(STCMS Music System is a php+ mysql (PHP> = 5.0, MYSQL> = 5.0) developed a powerful music system, the system has the following features and functions.)
- 2009-12-30 11:32:25下载
- 积分:1
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psychoacoustic001
心理声学模型,频谱绘制,把人听到的声音模型展示出来,它解释人各种听感的生理原理。有需要的可以下载参考(Psychoacoustic model, spectral rendering, there is a need to download the reference)
- 2017-10-14 18:12:22下载
- 积分:1
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高速光接收机的测试方案
高速光接收机的测试方案:接收机压力测试,接收机光电器件的频响特性(交流特性)的评估等。(Test Scheme of High Speed Optical Receiver)
- 2020-06-16 08:40:01下载
- 积分:1
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实验3
说明: 1、单向通信
向甲方连续不断地发送变量a的值,未按键,a=0x0f,按键后根据按键确定a值;并将a的值取反从P0口输出,控制D0、D1、D2、D3相应点亮。乙方接收到数据并偶校验正确后,将接收数据取反从P0口输出,控制D0、D1、D2、D3相应点亮。
2、双向通信
甲方连续不断地发送变量a的值,未按键,a=0x0f,按键后根据按键确定a值;乙方未按键不发送,按键后将乙方按键得到的a*16发送;甲乙双方都将发送数据与接收数据相或后再取反,从P0口输出控制D0—D7相应点亮。
3、间隔发送
未按键,甲方不发送数据,按键后甲方每隔50ms连续发送4个字节:0xff、a、a、a。
乙方只在收到甲方数据0xff后的3个数据并验证相同时,才将接收数据*16发送。
甲乙双方都将发送数据与接收数据相或后,从P0口输出控制D0—D7相应点亮。(1. One-way communication
The value of variable a is continuously sent to Party A without key, a = 0x0f. After the key is pressed, the value of a is determined according to the key; and the value of a is output from P0 port to control the corresponding lighting of D0, D1, D2 and D3. After receiving the data and checking it correctly, Party B will output the received data from P0 port and control D0, D1, D2 and D3 to light up accordingly.
2. Two-way communication
Party A continuously sends the value of variable a without key, a = 0x0f, and determines a value according to the key after the key; Party B does not send the key without key, and sends the a*16 obtained by the key after the key is pressed; Both parties will send the data to or from the receiving data, and then retrieve the data and control D0-D7 from the P0 port to light up accordingly.
3. Interval Sending
Without keys, Party A does not send data. After keys, Party A sends 4 bytes continuously every 50 ms: 0xff, a, a.)
- 2020-11-16 09:29:42下载
- 积分:1