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MbufAllocColor

于 2015-12-03 发布 文件大小:243KB
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  这个函数分配一个数据缓冲区与多个颜色指定系统上的乐队。这种类型的缓冲区允许表示彩色图像(例如,RGB)。 这个函数为每个指定分配缓冲区,一个二维表面颜色乐队。您可以使用MbufAlloc1d()和MbufAlloc2d()来创建单独的乐队一或二维 数据缓冲区,分别。 分配一个缓冲区后,我们建议您检查是否操作成功,使用MappGetError(),或通过验证,不是M_NULL返回的缓冲区的标识符。(This function allocates a data buffer with multiple color bands on the specified system. This type of buffer allows for the representation of color images (for example, RGB). This function allocates buffers that have a two-dimensional surface for each specified color band. You can use MbufAlloc1d() and MbufAlloc2d() to create single band one- or two-dimensional data buffers, respectively. After allocating a buffer, we recommend that you check if the operation was successful, using MappGetError(), or by verifying that the buffer identifier returned is not M_NULL.)

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