登录
首页 » Visual C++ » osg_osgearth

osg_osgearth

于 2020-11-19 发布 文件大小:20390KB
0 206
下载积分: 1 下载次数: 219

代码说明:

  osgearth的文档资料不多,这里几乎是所有可以找到的中文资料,以及一些osg的中文资料(osgearth documentation much, here you can find almost all the Chinese data, as well as some of the Chinese data osg)

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • lft2
    用MFC实现的3D图形学中的立方体,可旋转,有三种投影方式,正交,透视,斜投影三种(MFC achieved with 3D graphics in the cube can be rotated in three projection mode, orthogonal, perspective, oblique projection of three)
    2020-06-30 12:00:02下载
    积分:1
  • day
    openGl大作业,包含光源,移动物体,简易动画,纹理场,建筑等。(openGl large operations, including light, moving objects, simple animation, texture field, construction and so on.)
    2020-09-13 13:47:58下载
    积分:1
  • terrainLod
    说明:  一个关于地形LOD渲染得例子,给出了渲染得全部代码(a rendering of the terrain in LOD examples given in all rendering code)
    2006-03-22 20:45:51下载
    积分:1
  • stars
    opengl program for stars written in c.the points blink like stars in the sky.it was written in dev c++ platform.
    2014-11-10 21:35:19下载
    积分:1
  • diablo-source
    说明:  用C++模拟实现了diablo的界面,任务可以在场景中自由移动,操作感和原作相差无几。压缩包中包括程序源码和执行文件。(Simulation using C++ interface to achieve the diablo, the task can move freely in the scene, the operation is almost the same sense of the original. Compressed package includes source code and executable programs.)
    2011-03-08 14:41:21下载
    积分:1
  • MarchingCubes
    球体的Marching Cubes实现,运用OPENGL绘制图像(Marching Cubes sphere of the realization of the use of OPENGL rendering image)
    2009-04-23 15:25:53下载
    积分:1
  • project
    说明:  课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分: 1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求 场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。 2、通过3DS Loader 读取场景数据。。 3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。 4、提供用户界面,并实现场景的交互漫游功能。 选做部分: 1、在场景中添加了三维地形。 2、实现雾这种气象条件的实时绘制。 3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。 4、阴影的绘制 5、在场景中添加了喷泉。 6、实现Billboard 绘制技术。 7、添加了美妙的背景音乐。 (The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional 2 to 3 Or more than function). Will be part of: 1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene. 2, read the scene data by 3DS Loader. . 3, learn and use OpenGL or DirectX 3D real-time rendering the scene. 4, provide the user interface and interaction to achieve the scene roaming. Optional parts: 1, in the three-dimensional terrain scenes added. 2, the fog that weather conditions to achieve real-time rendering. 3, the realization of computer animation technology, aircraft flying in the sky, circle in)
    2011-04-16 21:32:57下载
    积分:1
  • 888
    3D8光立方,动画程序!可供下载,几十种动画!(3D8 cube, animation program!Available for download, dozens of animation!)
    2020-12-25 23:19:04下载
    积分:1
  • Barsky
    这是计算机图形学的内容,可以实现线段的裁剪,初学者适用(This is the content of computer graphics, the cutting line can be achieved, for beginners)
    2011-01-12 23:38:40下载
    积分:1
  • QUADTREE地
    说明:  四叉树(lod)实现地形三维可视化的程序,内有代码和数据(quadtree (incomplete) 3D terrain visualization procedures, which have code and data)
    2005-10-19 19:47:15下载
    积分:1
  • 696518资源总数
  • 104269会员总数
  • 42今日下载