computer-graphics
代码说明:
本程序主要实现场景的读入,纹理映射,使用最新的opengl编程方法。是基于着色器的!(The main achievement of the program reads the scene, texture mapping, using the latest opengl programming methods. Is based shader!)
文件列表:
SC13010065
..........\Angel.h,2166,2013-09-26
..........\fshader.glsl,156,2013-12-27
..........\GL.H,69083,2005-10-19
..........\glew.h,853373,2011-08-25
..........\glut.h,21440,1998-08-18
..........\InitShader.cpp,2289,2013-10-14
..........\mat.h,19100,2013-09-26
..........\puget_tex.obj,6165024,2008-02-06
..........\puget_tex.ppm,196623,2008-02-06
..........\readme.txt,905,2013-12-30
..........\string.h,28414,2009-12-08
..........\third.cpp,11099,2013-12-30
..........\third.exe,131072,2013-12-30
..........\third.vcxproj,4065,2013-12-25
..........\third.vcxproj.filters,1252,2013-12-25
..........\third.vcxproj.user,143,2013-12-21
..........\three.sln,1799,2013-12-23
..........\vshader.glsl,1135,2013-12-27
..........\wx.obj,254463,2013-12-27
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