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tss_filterh

于 2012-10-07 发布 文件大小:1KB
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代码说明:

  fpga实现图象滤波,实时的实现现对输入图象的形态学滤波可直接使用。 (fpga image filtering, real-time implementations currently morphological filtering of the input image can be used directly.)

文件列表:

tss_filterh
...........\s_filter.vhd,3985,2007-07-26

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    2013-07-18 16:52:41下载
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    说明:  对3D数据运用gpu实现八叉树,完成分割并进行渲染。(The use of 3D data on the GPU octree to achieve complete segmentation and rendering.)
    2007-12-05 08:56:34下载
    积分:1
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    2008-02-25 16:09:20下载
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    2020-09-03 11:18:06下载
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    常用数字图像处理,图像变换等功能的实现,锐化平滑等算法(digital image processing)
    2017-10-19 20:54:38下载
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    2013-10-04 11:10:04下载
    积分:1
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    imageReadAndShow2.cpp,读取asc文件,并在VTK中渲染显示...(read ASC File,using VTK)
    2011-05-26 15:38:29下载
    积分:1
  • tuxiangpingjie
    图像拼接及柱面全景图生成算法研究 图像拼接及柱面全景图生成算法研究(Image mosaicing and cylinder panorama generation algorithm is studied)
    2012-01-14 19:37:10下载
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  • MbufAllocColor
    这个函数分配一个数据缓冲区与多个颜色指定系统上的乐队。这种类型的缓冲区允许表示彩色图像(例如,RGB)。 这个函数为每个指定分配缓冲区,一个二维表面颜色乐队。您可以使用MbufAlloc1d()和MbufAlloc2d()来创建单独的乐队一或二维 数据缓冲区,分别。 分配一个缓冲区后,我们建议您检查是否操作成功,使用MappGetError(),或通过验证,不是M_NULL返回的缓冲区的标识符。(This function allocates a data buffer with multiple color bands on the specified system. This type of buffer allows for the representation of color images (for example, RGB). This function allocates buffers that have a two-dimensional surface for each specified color band. You can use MbufAlloc1d() and MbufAlloc2d() to create single band one- or two-dimensional data buffers, respectively. After allocating a buffer, we recommend that you check if the operation was successful, using MappGetError(), or by verifying that the buffer identifier returned is not M_NULL.)
    2015-12-03 19:55:48下载
    积分:1
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    2012-05-29 22:25:21下载
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