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SDocDemo
使用单文档应用程序框架实现简单的屏幕绘图程序实例源码,很不错的vc源码,希望能对大家有所帮助(Single-document application framework to implement a simple screen drawing program source code examples, very good vc source, I hope you can help)
- 2011-08-26 21:07:19下载
- 积分:1
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StGEMultiCameraSample
日本ricoh相机demo,包含include文件件和lib文件夹。(
Japan ricoh camera demo, containing pieces include files and lib folders.)
- 2013-12-03 17:39:07下载
- 积分:1
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vcswitch--input
vc可以切换当前系统的输入法。根据注册表中输入法的值来切换(vc can switch the current system' s input method. According to the registry value to switch the input method)
- 2021-04-01 21:59:08下载
- 积分:1
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song_altera
实现音乐演奏功能,在电子音乐盒中广发应用(Function of music playing, electronic music box in the application GF)
- 2011-10-31 10:35:49下载
- 积分:1
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REmodel
一个计算低RE数的两方程湍流模型,对学习UDF的同学帮助较大(A calculation of the number of low-RE turbulence model for the students to learn more helpful UDF)
- 2021-01-02 15:38:57下载
- 积分:1
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DSP-Speech-compress-and-playback
DSP语音压缩与回放,开发环境是CCS,实现功能:10秒语音压缩与回放(DSP voice compression and playback, the development environment is the CCS, to achieve functional: 10 seconds voice compression and playback)
- 2011-05-07 23:30:48下载
- 积分:1
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v2f_turbulence_model
v2f turbulence model
- 2014-04-11 10:58:15下载
- 积分:1
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src
QT入门教程,代码详细有注释,非常适合初学者参考学习(QT tutorial, code detailed annotations, very suitable for beginners reference study)
- 2014-11-10 18:06:20下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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Visual-CPP-PDF
Visual C++通信编程工程实例精解(附盘) PDF(failed to translate)
- 2013-05-07 15:51:11下载
- 积分:1