ChameleonMan
代码说明:
POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程(POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines)
文件列表:
ChameleonMan
............\ChameleonMan.txt,349,2010-07-01
............\Media
............\.....\ChameleonManScene.max,1388032,2009-09-10
............\.....\Tang_space_BeltMap.png,5060,2009-09-10
............\.....\Tang_space_BodyMap.png,189609,2009-09-10
............\.....\Tang_space_LegsMap.png,93268,2009-09-10
............\.....\Wall_diffuse_baked.png,477889,2009-09-10
............\OGLES2
............\......\Build
............\......\.....\WindowsVC2005
............\......\.....\.............\OGLES2ChameleonMan.ncb,4762624,2011-10-11
............\......\.....\.............\OGLES2ChameleonMan.sln,8212,2010-02-22
............\......\.....\.............\OGLES2ChameleonMan.vcproj,112211,2011-02-07
............\......\.....\.............\OGLES2ChameleonMan.vcproj.HEXIAOYUN.Administrator.user,1799,2011-10-11
............\......\.....\.............\Standard-ARMV4I-Debug
............\......\.....\.............\.....................\BuildLog.htm,139464,2011-10-11
............\......\.....\.............\.....................\ChameleonBelt.obj,12986,2011-10-11
............\......\.....\.............\.....................\ChameleonScene.obj,208919,2011-10-11
............\......\.....\.............\.....................\DefaultFragShader.obj,12346,2011-10-11
............\......\.....\.............\.....................\DefaultVertShader.obj,12530,2011-10-11
............\......\.....\.............\.....................\FinalChameleonManHeadBody.obj,56130,2011-10-11
............\......\.....\.............\.....................\FinalChameleonManLegs.obj,56086,2011-10-11
............\......\.....\.............\.....................\lamp.obj,55901,2011-10-11
............\......\.....\.............\.....................\OGLES2ChameleonMan.exe,1465344,2011-10-11
............\......\.....\.............\.....................\OGLES2ChameleonMan.obj,106692,2011-10-11
............\......\.....\.............\.....................\OGLES2ChameleonMan.pdb,748544,2011-10-11
............\......\.....\.............\.....................\PVRShell.obj,87515,2011-10-11
............\......\.....\.............\.....................\PVRShellAPI.obj,44507,2011-10-11
............\......\.....\.............\.....................\PVRShellOS.obj,50881,2011-10-11
............\......\.....\.............\.....................\shared.res,18132,2011-10-11
............\......\.....\.............\.....................\SkinnedFragShader.obj,12882,2011-10-11
............\......\.....\.............\.....................\SkinnedVertShader.obj,15750,2011-10-11
............\......\.....\.............\.....................\skyline.obj,187004,2011-10-11
............\......\.....\.............\.....................\Tang_space_BeltMap.obj,12787,2011-10-11
............\......\.....\.............\.....................\Tang_space_BodyMap.obj,143351,2011-10-11
............\......\.....\.............\.....................\Tang_space_LegsMap.obj,143351,2011-10-11
............\......\.....\.............\.....................\vc80.idb,429056,2011-10-11
............\......\.....\.............\.....................\vc80.pdb,159744,2011-10-11
............\......\.....\.............\.....................\Wall_diffuse_baked.obj,187127,2011-10-11
............\......\ChameleonBelt.pvr,820,2011-10-11
............\......\ChameleonScene.pod,196738,2010-07-09
............\......\Content
............\......\.......\ChameleonBelt.cpp,2722,2011-10-11
............\......\.......\ChameleonScene.cpp,520509,2011-10-11
............\......\.......\DefaultFragShader.cpp,800,2011-10-11
............\......\.......\DefaultVertShader.cpp,1047,2011-10-11
............\......\.......\FinalChameleonManHeadBody.cpp,121010,2011-10-11
............\......\.......\FinalChameleonManLegs.cpp,120488,2011-10-11
............\......\.......\lamp.cpp,116193,2011-10-11
............\......\.......\SkinnedFragShader.cpp,1490,2011-10-11
............\......\.......\SkinnedVertShader.cpp,5088,2011-10-11
............\......\.......\skyline.cpp,469865,2011-10-11
............\......\.......\Tang_space_BeltMap.cpp,2092,2011-10-11
............\......\.......\Tang_space_BodyMap.cpp,356234,2011-10-11
............\......\.......\Tang_space_LegsMap.cpp,357452,2011-10-11
............\......\.......\Wall_diffuse_baked.cpp,471548,2011-10-11
............\......\content.mak,6415,2011-02-07
............\......\DefaultFragShader.fsh,136,2010-02-22
............\......\DefaultVertShader.vsh,317,2010-02-22
............\......\FinalChameleonManHeadBody.pvr,43828,2011-10-11
............\......\FinalChameleonManLegs.pvr,43828,2011-10-11
............\......\lamp.pvr,43828,2011-10-11
............\......\OGLES2ChameleonMan.cpp,29341,2011-03-16
............\......\SkinnedFragShader.fsh,672,2010-02-22
............\......\SkinnedVertShader.vsh,3539,2010-02-22
............\......\skyline.pvr,174900,2011-10-11
............\......\Tang_space_BeltMap.pvr,564,2011-10-11
............\......\Tang_space_BodyMap.pvr,131124,2011-10-11
............\......\Tang_space_LegsMap.pvr,131124,2011-10-11
............\......\Wall_diffuse_baked.pvr,174900,2011-10-11
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