-
tuxiangzhenshiganshanweijianmo.pdf
形状和表面颜色是表征真实物体属性的两个要素.随着三维扫描技术的发展,获取精确稠密的三维数据已经
比较容易.通过对获取的三维数据做相关处理,就能够生成正确表达物体形状的几何模型,但仅仅如此还不足以精
确建模真实物体.为了建立照片真实感的三维模型,还需要将物体的表面颜色和几何模型融合.如果彩色相机和三
维扫描仪固定在一起,这个问题很容易解决.但是,这种固定采集方式在应用时很不方便,对采集数据限制很大,因
此需要将三维数据和彩色图片采集分开进行,通过后期合成方式来融合两种数据.(err)
- 2008-03-03 15:32:46下载
- 积分:1
-
2DfastTriangulation
清华大学本科生课程设计,实现平面点集的三角剖分!用外接圆测试剖分的正确性。算法执行速度较快,但存在狭长三角形!(Tsinghua University undergraduate courses designed to achieve the triangulation of the set of points in the plane! Circumcircle test the correctness of the split. Algorithms perform faster, but there is a long, narrow triangle!)
- 2012-09-05 10:47:37下载
- 积分:1
-
The_Magic_Of_Computer_Graphics
计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
- 2015-01-28 12:30:23下载
- 积分:1
-
NZ_D3D
逆战D3D方框透视源码(不完整 一部分)(Against the war D3D box the perspective source (incomplete part))
- 2013-05-12 15:51:19下载
- 积分:1
-
polytransform
实现一个心行图案的各种二维几何变换(包括同比变换,错切变换,平移变换、旋转变换等)(achieve a mind trip of two-dimensional pictorial geometry transformation (including an transform, shear transformation, translation transform, ROTATION))
- 2006-11-16 11:33:47下载
- 积分:1
-
AET_Fill
计算机图形学 图形填充算法 有序边表算法 通用性强 新边表建立有新意(Computer graphics graphics to fill algorithm ordered edge list algorithm versatility of the new side table to establish innovative)
- 2012-03-20 22:33:36下载
- 积分:1
-
voronoi3
voronoi图的Fortune算法源码,visual c++(Fortune s algorithm source code of voronoi diagram with visual c++)
- 2021-01-29 17:48:39下载
- 积分:1
-
terrainLod
说明: 一个关于地形LOD渲染得例子,给出了渲染得全部代码(a rendering of the terrain in LOD examples given in all rendering code)
- 2006-03-22 20:45:51下载
- 积分:1
-
DrawPad
说明: 能花线,圆,矩形,正方形
能选者颜色,能选者填充的背景图案
(can spend line, circle, rectangle, square color who can be elected, who can be elected to fill the background logo)
- 2006-05-15 15:14:59下载
- 积分:1
-
3D-Pure-VB
A 3D aplication in Pure VB
- 2014-01-17 06:47:42下载
- 积分:1