Opengl_Zoom
代码说明:
Opengl的缩放程序,实现真正的三维矩形缩放(Opengl the scaling process and achieve a three-dimensional rectangular zoom)
文件列表:
Opengl_Zoom
...........\ChildFrm.cpp
...........\ChildFrm.h
...........\Debug
...........\DlgSetup.cpp
...........\DlgSetup.h
...........\MAINFRM.CPP
...........\MainFrm.h
...........\OGL.CPP
...........\OGL.H
...........\ReadMe.txt
...........\Release
...........\res
...........\...\ZoomPerspective.rc2
...........\resource.h
...........\StdAfx.cpp
...........\STDAFX.H
...........\TEXTURE.CPP
...........\TEXTURE.H
...........\VIEW.CPP
...........\View.h
...........\ZoomPerspective.aps
...........\ZoomPerspective.clw
...........\ZoomPerspective.cpp
...........\ZoomPerspective.dep
...........\ZoomPerspective.dsp
...........\ZoomPerspective.dsw
...........\ZoomPerspective.h
...........\ZoomPerspective.mak
...........\ZoomPerspective.ncb
...........\ZoomPerspective.opt
...........\ZoomPerspective.plg
...........\ZoomPerspective.rc
...........\ZoomPerspective.ver
...........\ZoomPerspectiveDoc.cpp
...........\ZoomPerspectiveDoc.h
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