▍1. rubbxcubealigharee
opengl rubbix cube that help developers
opengl rubbix cube that help developers
用Qt5环境OpenGL接口实现地球模型,可以通过鼠标转动(Earth model with Qt5 environment to achieve OpenGL interface, you can rotate by mouse)
雪花的制作及其相关代码,仅供参考。。。雪花的动画(Snow production and related code, for reference only. . .)
基于opengl和c++实现的简单地形小程序,很好,很美。(Based on opengl and c++ simple little program terrain, well, beautiful. .)
利用OpenGL实现图像光栅化的三种算法。(Using OpenGL graphics rasterization three algorithms.)
利用MFC与OpenGL做出雨点效果。(雨点跌落至水面产生浪花)(Using MFC and OpenGL to make rain effect. (Rain drops to the water to produce waves))
这是OpenGL的经典书籍,对入门者帮助很大。(This is a classic OpenGL books, great help for beginners.)
3D打印机的源代码,可以调用三维模型并作切片处理,直接连接3D打印机。(3D printer' s source code, you can call and make slicing three-dimensional model, 3D printers directly connected.)
本代码是一个如何打开三维模型的程序,程序里边自带一个三维模型文件horse(This code is a three-dimensional model of how to open a program, the program comes with a 3D model file inside horse)
C#编写的隧道点云处理程序,实现点云数据的读取显示,可以旋转,缩放等。核心功能有,点云排序,断面提取等(Written in C# tunnel point cloud processing, reading point cloud data display, you can rotate, zoom and so on. Core functions, point cloud sorting section extraction)
opengl完成的 地形制作全攻略+作者:程东哲(opengl terrain making Raiders finished+ author: Cheng Dongzhe)
opengl完成的 地形制作全攻略+作者:程东哲(opengl terrain making Raiders finished+ author: Cheng Dongzhe)
这是一个室外Engine Demo,主要特征包括: 1.大面积山脉渲染,使用Heightmap构造地形,7级 LOD 细节精度,地形无限重复循环。 2.清晰、自然的地表贴图。 3.读取.MD2 、.MS3D 格式的3D模型文件。 4.粒子系统,产生爆炸、炊烟等特效。 5.太阳光晕。 6.画面Contrast+Brigntness控制。(This is an outdoor Engine Demo, the main features include: 1 large mountains rendering, use Heightmap tectonic terrain, seven precision detail LOD terrain infinitely repeating loop. 2. Clear, natural surface texture. 3 reads. MD2,. 3D model file MS3D format. 4 particle system, an explosion, smoke and other special effects. 5 solar flare. 6 Screen Contrast+ Brigntness control.)
这是一个室外Engine Demo,主要特征包括: 1.大面积山脉渲染,使用Heightmap构造地形,7级 LOD 细节精度,地形无限重复循环。 2.清晰、自然的地表贴图。 3.读取.MD2 、.MS3D 格式的3D模型文件。 4.粒子系统,产生爆炸、炊烟等特效。 5.太阳光晕。 6.画面Contrast+Brigntness控制。(This is an outdoor Engine Demo, the main features include: 1 large mountains rendering, use Heightmap tectonic terrain, seven precision detail LOD terrain infinitely repeating loop. 2. Clear, natural surface texture. 3 reads. MD2,. 3D model file MS3D format. 4 particle system, an explosion, smoke and other special effects. 5 solar flare. 6 Screen Contrast+ Brigntness control.)
NeHe OpenGL教程对应的第47课的单独程序(NeHe OpenGL Tutorial Lesson 47 corresponds to a separate program)
NeHe OpenGL教程对应的第47课的单独程序(NeHe OpenGL Tutorial Lesson 47 corresponds to a separate program)
光栅投影三维形貌测量系统的研究 光栅投影三维测量相位计算高度映射 精度研究(Grating Projection dimensional measurement phase grating projection system to calculate the three-dimensional shape measurement height mapping accuracy study)
光栅投影三维形貌测量系统的研究 光栅投影三维测量相位计算高度映射 精度研究(Grating Projection dimensional measurement phase grating projection system to calculate the three-dimensional shape measurement height mapping accuracy study)
点击鼠标实现划线功能,开发环境为vs。用opengl实现(Click the mouse to achieve the dash features, development environment for vs. Use opengl)