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  1. 编程语言:所有
  2. 代码类别:OpenGL
  3. 发布时间:半年内
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1. An OpenGL example of Star!!It can help you understand opengl framework in more d...

星星闪动--OpenGL, 一个opengl的例子!!可以帮助你更详细的了解opengl的框架建立!!!! -An OpenGL example of Star!!It can help you understand opengl framework in more detail

1
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62
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2023-01-24发布

2. On the octree for collision c++ Examples in great detail on the application of o...

关于八叉树用于碰撞的c++例子,很详细,对八叉树的应用作了很好的解释-On the octree for collision c++ Examples in great detail on the application of octree made a good explanation

1
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57
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2023-01-23发布

3. 作者: junglesong 这是我过去进行一个OpenGL项目时使用到的"三维空间向量/点"类及相关函数,使用它们可以定义一个空间向量/点,实现向量的平移...

作者: junglesong 这是我过去进行一个OpenGL项目时使用到的"三维空间向量/点"类及相关函数,使用它们可以定义一个空间向量/点,实现向量的平移,缩放和旋转等,使用相关函数还可以实现两向量的叉乘,得到一个向量的绝对长度,将一个向量单位化,得到一个三点决定的平面的垂直向量(经过单位化),得到空间中两点的距离,得到两向量的点积,得到两向量的夹角等操作,为方便用户的使用,每个函数都有详细的注释,特别重要的向量计算如点积,叉乘还有相关说明,希望对大家有所用处. 由于源程序涉及到保密问题不能和盘托出,请见谅. junglesong@etang.com-Author : junglesong This is my last OpenGL for a project to use the "three-dimensional vector space/point "and related functions, they can use a definition of space vector/points, for the vector translation, zooming and rotation, using correlation function can also achieve two fork by Vector, a vector to be the absolute length of a vector unit, 3:00 been a decision of the vertical plane of Vector (those units), a space to be the distance between two points, Vector to be the two plot points, to be the angle between two vectors such operations, as a user-use, Each function has detailed notes, a particularly important point if the calculation vector plot, fork also took note, we hope to have use

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55
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2023-01-23发布

4. OpenGL source code 11

OPenGL超级宝典的源代码,11――13,很好适合初学着和作为参考书-OpenGL source code 11-10-- 13, good for beginners and as a reference book

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55
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2023-01-23发布

5. 一个最基本的OpenGL程序框架。很多朋友在初学OpenGL将…

一个最基本的OpenGL程序框架。很多朋友在初学OpenGL时会很迷茫,无从下手,其实一个最简单的OpenGL程序框架对你来说可能是理解OpenGL原理的最好帮手。-a basic procedural framework of OpenGL. Many friends in a novice OpenGL will be very confused, no harm In fact, one of the most simple OpenGL procedural framework for you to understand is the principle of the best OpenGL helper .

1
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78
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2023-01-23发布

6. 四球闪电…

Four Sphere Lightning -Four Sphere Lightning ...

1
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64
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2023-01-23发布

7. obj文件读取

完成OpenGL,obj文件的读取。简单易懂,非常好用;完成OpenGL,obj文件的读取。简单易懂,非常好用;完成OpenGL,obj文件的读取。简单易懂,非常好用

1
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66
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2023-01-22发布

8. lesson18 OpenGL tutorial examples of bcb6

OPENGL教程lesson18的bcb6例子-lesson18 OpenGL tutorial examples of bcb6

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49
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2023-01-22发布

9. 这是Nehe开发的在MFC环境下的Opengl程序

这是Nehe开发的在MFC环境下的Opengl程序-This is the development environment in the MFC procedures Opengl

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45
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2023-01-21发布

10. opengl3d粒子制作演示程序,包括源代码,可以学习实用,是cg游戏爱好者学习的好材料....

opengl3d粒子制作演示程序,包括源代码,可以学习实用,是cg游戏爱好者学习的好材料.-opengl3d particles produced demo programs, including source code, we can learn from practical, yes cg games lovers a good learning materials.

1
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64
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2023-01-21发布

11. 采用OpenGL API编写的一个多彩的立方体。

采用OpenGL API编写的一个多彩的立方体。-A color cube writed in OpenGL API.

1
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54
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2023-01-21发布

12. 很好的OpenGL示例

很好的OpenGL示例-good example OpenGL

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58
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2023-01-20发布

13. OpenGl and code book is a Chinese translation, very detailed procedures opinion,...

OpenGl book and code 是中文译本,程序见解很详细,几乎对每条语句都有说明和解释-OpenGl and code book is a Chinese translation, very detailed procedures opinion, almost all of each statement and explained

1
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54
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2023-01-20发布

14. OPENGL 三角形

建立空白Form程序,添加SharpGL.dll引用,添加OpenGLControl控件 在OpenGLDraw事件中添加绘制三角形、四边形边长、颜色等方法,有详细说明

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49
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2023-01-20发布

15. openGL做出来的飞机螺旋桨模拟 可以运行

openGL做出来的飞机螺旋桨模拟 可以运行-the Aircraft Propeller made by openGL it running very well

1
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57
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2023-01-20发布

17. Visual C++ 高级编程技术OpenGL篇

Visual C++ 高级编程技术OpenGL篇-Visual C programming OpenGL chapter

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74
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2023-01-20发布

18. 使用OPENGL C++做的显示程序,使用SKYBOX,HEIGHTMAP 技术

使用OPENGL C++做的显示程序,使用SKYBOX,HEIGHTMAP 技术-Use OPENGL C++做striped cavity显most序Use , SKYBOX, HEIGHTMAP summarized术

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57
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2023-01-19发布

19. 增加的典型方法

The typical approach to adding in-game media such as movies and television has been to cycle through a series of textures. In order to play even a short show meant that a lot of texture swapping and memory had to be used, so the idea was to replace this method with a MPEG decoder and display each pixel as a polygon. I believe this is the first example of this method for two main reasons, firstly it takes a lot of processing to read the frames and display the large number of polygons but this is no longer a problem with the latest video cards, and secondly, it is no picnic writing a MPEG decoder. Fortunately I didn t have to write the MPEG decoder, I have used and modified the freely available source code ported to Win32 by Thanassis Tsiodras which was originally released by the University of California in 1992, back when there was a greater open source ethic.

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51
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2023-01-19发布

20. 在VC2003实现OpenGL图形的融合,是初学者的良师益友…

在VC2003中结合OpenGL实现绘图功能,是初学者的良师.值得看看.-In VC2003 realize the integration of OpenGL graphics, is the mentor for beginners. Worthwhile to see.

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58
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2023-01-17发布