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读取点面文件再进行OpenGL显示(read-point document shows again OpenGL)
读取点面文件再进行OpenGL显示(read-point document shows again OpenGL)
采用opengl编程,在多个三维模型中,使用鼠标点取,达到对三维模型对象的捕捉。(using opengl programming, in a number of 3D models, the use of mouse-point, reached on the three-dimensional object model to capture.)
OpenGL高级编程篇所附源代码例选取窗口中的一个对象进行放大。(OpenGL high-level programming articles cases attached to the source code window to select an object to enlarge.)