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OpenGL 的实现,帮助同学们了解win 32 下的实现方法和原理(OpenGL implementation, to help students understand the win 32 under the method and principles)
OpenGL 的实现,帮助同学们了解win 32 下的实现方法和原理(OpenGL implementation, to help students understand the win 32 under the method and principles)
This program to explain how we use openGl function
基于opengl的LOD地形载入例子,四叉树地形载入。(Based on the LOD terrain loading opengl example, quadtree terrain loaded.)
/* figure.c /* /* E. Angel, Interactive Computer Graphics */ /* A Top-Down Approach with OpenGL, Third Edition */ /* Addison-Wesley Longman, 2003 */ /* Interactive Figure Program from Chapter 8 using cylinders (quadrics) */ /* Style similar to robot program but here we must traverse tree to display */ /* Cylinders are displayed as filled and light/material properties */ /* are set as in sphere approximation program */(/* Figure.c /* /* E. Angel, Interactive Computer Graphics*//* A Top-Down Approach with OpenGL, Third Edition*//* Addison-Wesley Longman, 2003*//* Interactive Figure Program from Chapter 8 using cylinders (quadrics)*//* Style similar to robot program but here we must traverse tree to display*//* Cylinders are displayed as filled and light/material properties*//* are set as in sphere approximation program* /)
LOD技术显示复杂地形,利用openGL编程,vc6.0开发环境,推荐下载(Terrain LOD technology show, openGL programming, vc6.0 development environment, it is recommended to download)
cg和vc环境下实现水面渲染,水面建模是使用正弦波叠加,比较逼真(vc cg and the environment to achieve the surface rendering, surface modeling is the use of sine wave superimposed, more realistic)
OPENGL的官方说明文档最新版,OPENGL开发必备(OPENGL the official documentation, OPENGL development must)
基于对话框的用一个定时器控制物体旋转的OPengl绘图程序(Based on the dialog box with a timer control object rotation OPengl drawing program)
基于MFC的利用OpenGL读取obj文件格式的点云文件的程序,可以对此三维文件旋转0缩放和平移,以及进行点面转换(The use of OpenGL-based MFC obj file format to read the point cloud file program, you can file for this three-dimensional spin 0 scaling and translation, as well as point and area conversion)
利用vc6.0开发平台,结合openGL三维函数库开发的三维水体模拟(Using vc6.0 development platform, combined with openGL library developed three-dimensional three-dimensional simulation of water)
在地球重力场模型的建立过程中,需要用到地形数据绘制底图,通过该程序可读入地形数据(Earth gravity field model of the process, need to use terrain data base map drawn by the program read the data into terrain)
利用MFC,基于OPenGL在对话框中显示出来,实现立方体的旋转,移动,缩放等功能,分为手动和自动模式,对OpenGL初学者有很大的借鉴作用(Using MFC, based OPenGL shown in the dialog box to achieve the cube to rotate, move, zoom and other functions, is divided into manual and automatic modes, on the OpenGL great reference for beginners)
his is the source to a 3d first person shooter featuring rockets and robots.
利用层次细节模型LOD编写的地形显示程序,能够加载大容量地形图和DEM数据,并实现浏览功能(Prepared using level of detail LOD terrain model display program that can load large capacity topographic maps and DEM data, and to achieve browsing)
地形处理软件,是硕士研究阶段的成果整理。没有lod功能(This is a soft for gis)
一个基于MFC对话框的opengl类 word文档(A class based on MFC dialog opengl word document)
一个完整的读取3ds模型的例子 一个完整的读取3ds模型的例子(Read the 3ds model a complete example of a complete example of reading 3ds model)
基于OpenGL技术,采用Visual C++6.0平台实现物体阴影绘制、显示功能(Based on OpenGL technology platform using Visual C++6.0 shadow rendering of objects, display)
OpenGL 读取和显示 obj文件 源码(Obj file to read and display the OpenGL source code)