▍1. glut-3.spec
glut函数的使用说明,最新版,来源于opengl官方网站。英文版。(glut function instructions, the latest version, opengl from the official website. English.)
glut函数的使用说明,最新版,来源于opengl官方网站。英文版。(glut function instructions, the latest version, opengl from the official website. English.)
基于opengl的3D下雨场景实现 雨粒子(Opengl, 3D scenes based on realization of the rain)
说明: 实现地形漫游 基于lod算法 有强大的渲染效果(Roaming Terrain lod algorithm based on the powerful rendering)
说明: openGL相关的一个例程---摄像漫游。适合初学者学习(openGL camera--- a routine associated with roaming. Suitable for beginners to learn)
说明: 主要是基于OPENGL的三维地形模拟仿真。其作用主要是显示三维地形及其场景的环境模拟(OPENGL is based mainly on three-dimensional topography simulation. Its main function is to display three-dimensional simulation of topography and environment of the scene)
说明: 可以通过输入改变茶壶颜色光泽度以及透视与否,当然也可以对环境光进行编辑(You can decide what color the teacup is by input through the key board)
说明: 该程序主要采用LOD技术,能够动态改变多边形的数量(The program mainly uses LOD technology that can dynamically change the number of polygons)
说明: openGl编程与实例的源代码,虽然比较老,但是很有参考价值(openGl programming and source code examples, though quite old, but a good reference)
说明: 该源码是VC与OpenGL的结合,并成功测试过,好用,谢谢!(The source is the combination of VC and OpenGL, and successfully tested, easy to use, thank you!)
说明: 在VC++环境下,结合OpenGL,用各种方式给物体渲染颜色(In VC++ environment, the combination of OpenGL, using a variety of ways to render objects in color)
说明: 通过菜单选项,结合opengl可以对衣服进行三维的仿真 (Through the menu options can be combined with opengl simulation of three-dimensional clothing)
说明: 一个火把的opengl程序,很好。一个火把的opengl程序,很好。(A torch opengl program, very good.)
说明: 基于OpenGL,用八叉树实现的大规模地形构造,根据视角读取地形数据,提高运行效率(Based on OpenGL, with the octree structure to achieve large-scale terrain, terrain data read according to perspective, improve operational efficiency)
说明: 讲述地形的资料,很详细和具体,尤其是对LOD算法的概括和阐述(Information about the terrain, very detailed and specific, especially for general and elaborate LOD algorithm)
说明: 地形渲染,使用OPENGL 和 C++,使用ROAM经典算法,LOD算法化简提高效率,完成对场景的浏览。(Rendering, use the OPENGL and C++, using the classical algorithm ROAM, LOD algorithm is simplified to improve efficiency, complete view of the scene.)
很好的用OpenGL读取obj格式并显示的程序,是个不错的教程。(Obj format to read a good program)
使用raycasting方法实现单位球的绘制,以达到数据可视化的效果(Methods used to achieve the unit ball raycasting drawing, in order to achieve the effect of data visualization)
基于VC及OpenGL实现的点云的读取,旋转,平移等简单功能的实现(input points)