▍1. Ocean
用C++编写的海浪仿真动画,里面有完整的程序。导入后可直接运行,或通过exe文件直接打开编译后的程序。(The wave simulation animation written in C++ has a complete program. After importing, it can run directly, or open the compiled program directly through exe file.)
Nehe 48实例,包含源码,应用程序及说明(Nehe 48 samples, contain source code, application and readme)
说明: Nehe 48实例,包含源码,应用程序及说明(Nehe 48 samples, contain source code, application and readme)
最新下载60米分辨率DEM影像,可用于InSAR使用(Newly downloaded DEM images with a resolution of 60 meters can be used for InSAR)
说明: 最新下载60米分辨率DEM影像,可用于InSAR使用(Newly downloaded DEM images with a resolution of 60 meters can be used for InSAR)
Bezier曲线的绘制,多项式系数的值由函数GetCnk计算,沿曲线路径的坐标位置由函数GetPointPr计算,最后由BezierCurve函数通过OpenGL画点功能实现曲线绘制。这里绘制的是一个包含4个控制点的三次Bezier曲线。(In Bezier curve drawing, the value of polynomial coefficients is calculated by function GetCnk, the coordinate position along the curve path is calculated by function GetPointPr, and finally the curve is drawn by Bezier Curve function through OpenGL point drawing function. Here we draw a cubic Bezier curve with four control points.)
说明: Bezier曲线的绘制,多项式系数的值由函数GetCnk计算,沿曲线路径的坐标位置由函数GetPointPr计算,最后由BezierCurve函数通过OpenGL画点功能实现曲线绘制。这里绘制的是一个包含4个控制点的三次Bezier曲线。(In Bezier curve drawing, the value of polynomial coefficients is calculated by function GetCnk, the coordinate position along the curve path is calculated by function GetPointPr, and finally the curve is drawn by Bezier Curve function through OpenGL point drawing function. Here we draw a cubic Bezier curve with four control points.)
说明: 工程压缩包,可以直接打开运行,计算机图形学,共享(Project compression package, can be opened directly to run)
说明: 可以读取在网上下载的大部分obj模型,obj文件和mtl文件都可以进行读取,VS2017就可以运行,图片什么的要放在同一个目录下。(You can read most of the obj models downloaded on the Internet. Both obj files and mtl files can be read, and VS2017 can be run. Pictures should be placed in the same directory.)
说明: OpenGL学习教程,非常适合入门者学习。(OpenGL tutorial,Perfect for beginners.)
说明: vc++6.0环境下第一个opengl,包含配置环境(about first opengl at vc++6.0 programming)
说明: 基于QT gdal 以及opengl的遥感信息图像显示(Remote sensing information image display based on QT GDAL and OpenGL)
说明: LOD技术即Levels of Detail的简称,意为多细节层次。LOD技术指根据物体模型的节点在显示环境中所处的位置和重要度,决定物体渲染的资源分配,降低非重要物体的面数和细节度,从而获得高效率的渲染运算。(LOD technology is the abbreviation of levels of detail, which means multi-level of detail. LOD technology is to determine the resource allocation of object rendering according to the position and importance of the nodes of the object model in the display environment, reduce the number of faces and the degree of detail of non important objects, so as to obtain efficient rendering operation.)
说明: OpenGL利用三角面片逼近绘制球体,纹理贴图实现可旋转的地球效果(OpenGL uses triangle patch to draw sphere and texture map to achieve rotatable earth effect)
说明: OPengl编程教程教材说明文档,图形图像编程OPengl(OPengl Programming Textbook Description Document, Graphics and Image Programming OPengl)