▍1. 《精通DirectX3D图形与动画程序设计》――“第十五章粒子系统”的源代码,经过测试可以运行...
《精通DirectX3D图形与动画程序设计》――“第十五章粒子系统”的源代码,经过测试可以运行- DirectX3D proficient in graphics and animation program design - Chapter XV particle system source code, tested and can run
《精通DirectX3D图形与动画程序设计》――“第十五章粒子系统”的源代码,经过测试可以运行- DirectX3D proficient in graphics and animation program design - Chapter XV particle system source code, tested and can run
VB 做的DIREXT 3D 的汽车游戏-VB do DIREXT 3D games car
老王翻译的DirectX教程,适合初学者.-Pharaoh translation DirectX tutorial for beginners.
使用Direct3D创建三角形。本程序只创建一个简单的三角形,但是却包含了在c++builder中使用Direct3D的基本步骤。-use Direct3D create triangles. This procedure will only create a simple triangle, but it contains c builder in the use of Direct3D basic steps.
directx开发图形显示技术,高速显示视频。此源代码是我修改后的可以播放yuv数据的代码-DirectX graphics technology development, high-speed video shows. This source code is modified, I can play the YUV data code
dxsound 放 directx 歌曲-dxsound release DirectX songs
Directx Filter Color Smart Switch 自动格式识别转化,能兼容多种视频格式-Directx Filter Color Smart Switch automatically format to identify transformation, compatible with multiple video formats
将AVI转换为MPEG文件的程序源代码,不错的一个程序,是关于DirectShow方面的,有需要的朋友可以下载来-MPEG to AVI file is converted to source code, a good procedure, on the DirectShow regard, there is a need can be downloaded to a Friend
DXVA Checker 1501. Watching h.264 videos using DirectX Video Acceleration (DXVA).
一个战略游戏的代码,包括所有的可编译文件和图形资料-a strategy game code, including all documents can be compiled and graphics information!
x264编解码源码 一个比较好的H.264的开源-H.264 codec a relatively good source of revenue H.264
这是个基于Directshow的播放器,可以用来来播放音乐-This is a Directshow based player can be used to play music
其中有不少注释,刚学Direct3D,对初学者有很大帮助-Note, many of which are just learning Direct3D, has great help for beginners
dx Direct3D prt程序 需要dxsdk支持-dx Direct3D prt process requires support dxsdk
Direct3D9初级教程,DX9的入门教材,介绍其原理,DX对象等知识-Direct3D9 primary curriculum, DX9 introductory textbook to introduce the principle, DX objects, such as knowledge
The DirectShow TV tuning architecture is based on pre-defined frequency tables, and the TV Tuner filter (kstvtune.ax) has an internal list of frequency tables. Each frequency table contains a list of frequencies, and corresponds to the broadcast or cable frequencies for a given country/region. So, when you use the IAMTuner interface, it gets the channel frequency values from the internal frequency tables according to the selected country/ region and tunes the TV channels.-The DirectShow TV tuning architecture is b Ha"ased on pre-defined frequency tables, and the TV Tuner filter (kstvtune.ax) has an int ernal list of frequency tables. Each frequency table contains a list of frequencies, and corresponds to the broadcast or cable frequ encies for a given country/region. So, when you use the IAMTuner interface, it gets the channel frequency values from the in ternal frequency tables according to the selec ted country/region and tunes the TV channels.
在MFC环境下的Directx的实现方法-MFC environment in the implementation of Directx
在D3D关于鼠标和键盘的操作,新手新人,初学c++游戏开发-In D3D on the mouse and keyboard operation, a new novice, beginner c game development
使用DirectSound播放声音。DirectSound全部是播放声音效果所需要的,可以把它看作控制所有声音的API。-broadcast voices. DirectSound all play a sound effect is needed, it can be taken as the voice of all control API.