▍1. androidzumagame
android祖玛游戏源码 - Zuma game android source code(Zuma game android source code)
android祖玛游戏源码 - Zuma game android source code(Zuma game android source code)
android祖玛游戏源码 - Zuma game android source code(Zuma game android source code)
一个跑酷类安卓手机游戏,可执行。适合初学者。(A Parkour class Android mobile game executable. Suitable for beginners.)
一个跑酷类安卓手机游戏,可执行。适合初学者。(A Parkour class Android mobile game executable. Suitable for beginners.)
游戏五子棋,简单实现了两人对战的模式。可以建立连接也可以断开连接。游戏结束会自动给出输赢结果(Playing backgammon, a simple realization two players mode. You can establish a connection can be disconnected. End of the game will automatically give winners and losers)
游戏五子棋,简单实现了两人对战的模式。可以建立连接也可以断开连接。游戏结束会自动给出输赢结果(Playing backgammon, a simple realization two players mode. You can establish a connection can be disconnected. End of the game will automatically give winners and losers)
愤怒的小鸟(Angry Birds)这款游戏的故事相当有趣,为了报复偷走鸟蛋的肥猪们,鸟儿以自己的身体为武器,仿佛炮弹一样去攻击肥猪们的堡垒。(Angry Birds)
愤怒的小鸟(Angry Birds)这款游戏的故事相当有趣,为了报复偷走鸟蛋的肥猪们,鸟儿以自己的身体为武器,仿佛炮弹一样去攻击肥猪们的堡垒。(Angry Birds)
纪念2013桌面小工具,具有整点报时,日期显示,星期显示,秒表功能,小巧玲珑,很好用!划时代的记录。(A Electronic Clock )
纪念2013桌面小工具,具有整点报时,日期显示,星期显示,秒表功能,小巧玲珑,很好用!划时代的记录。(A Electronic Clock )
用JAVA编写的速算21点的小扑克游戏的源代码,可以给大家参考一下(Quick calculation using JAVA 21:00 little poker game source code, you can give your reference)
用JAVA编写的速算21点的小扑克游戏的源代码,可以给大家参考一下(Quick calculation using JAVA 21:00 little poker game source code, you can give your reference)
jME (jMonkey Engine)是一个基于图形api的高性能的场景图,基本知识来源于David Eberly的3D game engine Design;jME使用java编写,是一个全特性的图形引擎,使用抽象层,可以使用多个图形系统进行渲染,现在LWJGL 和JOGL都可以实现了。jME为开源,可以在任何授权下使用,商业的或者非商业的都包括。(jME (jMonkey Engine) is a high-performance graphics-based scene graph api, basic knowledge comes from David Eberly s 3D game engine Design jME use java prepared, is a full-featured graphics engine, the use of abstraction layer, you can use multiple graphics system for rendering, now LWJGL And JOGL can be achieved. jME is open source, you can use any license, commercial or non-commercial are included.)
jME (jMonkey Engine)是一个基于图形api的高性能的场景图,基本知识来源于David Eberly的3D game engine Design;jME使用java编写,是一个全特性的图形引擎,使用抽象层,可以使用多个图形系统进行渲染,现在LWJGL 和JOGL都可以实现了。jME为开源,可以在任何授权下使用,商业的或者非商业的都包括。(jME (jMonkey Engine) is a high-performance graphics-based scene graph api, basic knowledge comes from David Eberly s 3D game engine Design jME use java prepared, is a full-featured graphics engine, the use of abstraction layer, you can use multiple graphics system for rendering, now LWJGL And JOGL can be achieved. jME is open source, you can use any license, commercial or non-commercial are included.)