▍1. VC++6游戏编程
VC++6游戏编程,有简单的示例。讲解挺详细的。(VC++6 game programming)
VC++6游戏编程,有简单的示例。讲解挺详细的。(VC++6 game programming)
实现冒泡排序的例程,c++6.0编写,来自c语言学习(This program can reality bubbling sort.)
C++-primer-plus(第6版)中文版编程练习答案。。。(C++-primer-plus(version 6) the Chinese version of programming exercises answers.)
C++ Primer 中文版,很好的编程书籍。(C++ Primer Chinese version)
在MFC环境下的多线程编程程序范例,主要是为了示范多线程机制(Example of multithread programming program in MFC environment)
谭浩强C语言word版,目录清晰,可以通过目录视图查看(Tan Haoqiang C language word version, the directory is clear, you can view through the directory view)
C++ Builder 6.0 界面实例开发 实例1 界面图案演示 实例2 创建标题栏在左边的窗口界面 实例3 创建超级连接界面 实例4 创建不规则窗口界面 实例5 创建可扩展对话框界面 实例6 创建NEO Skin 窗口界面 实例7 创建Windows2000 透明窗口界面 实例8 创建自画弹出式菜单界面 实例9 创建自画主菜单界面 实例10 创建自画窗口背景界面(C++ Builder 6 interface instance development Example 1 interface pattern demonstration Example 2 creates the title bar at the left window interface Example 3 creating a super connection interface Example 4 creating an irregular window interface Case 5 creates the extensible dialog box interface Example 6 creating the NEO Skin window interface Example 7 creating the Windows2000 transparent window interface 8 examples of creating self portrait pop-up menu interface 9 examples of self portraits created the main menu interface 10 examples of creating self portrait window background interface)
说明: 软件质量是被大多数程序员挂在嘴上而不是放在心上的东西! 除了完全外行和真正的编程高手外,初读本书,你最先的感受将是惊慌:“哇!我以前捏造的C++/C程序怎么会有那么多的毛病?” 别难过,作者只不过比你早几年、多几次惊慌而已。 请花一两个小时认真阅读这本百页经书,你将会获益匪浅,这是前面N-1个读者的建议。(Software quality is the majority of programmers have paid lip service rather than the heart! In addition to being a complete layman and a real master of programming, your first reading of the book will be a panic: "Wow! How can I have so many problems with the C++/C program I've made up before?" Don't be sad, the author is only a few years and a few times earlier than you panic. Please spend one or two hours reading this 100 pages of Scripture carefully, and you will benefit a lot from it. This is a suggestion from the previous N-1 readers.)
C语言,显示使用 ARGC , ARGC 命令行参数的实例 不错(C language, shows that using the arg C, arg c. good command line parameters of instance)
STL是三维模型常用的文件格式。对STL文件进行读取和显示,是对模型进行后续操作的前提。在对STL文件格式进行详细分析的基础上,以VC+-I-作为开发平台;利用C++标准lO库的ifstream类型定义对象并绑定STL文件;再用标准库string类型中的getline逐行读取绑定的STL文件;最后,应用OpenGL中绘制三角面片编程技术实现对STL文件格式的直观显示。通过试验验证了读取和显示效果。(STL is a commonly used file format for 3D models. Reading and displaying the STL file is a prerequisite for the subsequent operation of the model. In the STL file format on the basis of a detailed analysis to VC+-I- as a development platform use C++ standard lO library ifstream type definition object and bind STL file and then the standard library string type getline line by line read Bound STL file Finally, the use of OpenGL in the drawing of triangulation programming technology to achieve STL file format intuitive display. Experiments verify the read and display results.)
基于mfc和opengl点云数据读取,于实测的点云数据,根据目前建筑点云显示方面的需求,需要通过平台展示点云成果。本文应用MFC 单文档和Open GL可实现点云数据的显示、缩放、压缩等效果,数据采用嘉荫县恐龙模型点云数据,经实验表明,采用MFC单文档和Open GL在点云显示编辑方面-g-.有较强大的功能,可作为成果展示的途径。 (Based on the practical surveyed poin cloud data,according to the acquirements of visualization of point c loud of buildings,it is necessary to visualize point cloud results through platform.This paperr ealized the functions of display,zoom。and compress point cloud data based on MFC document and OpenGL.)
提供很好的C++的学习PPT,此版本是英文版本的资料。内容适合初学者的。(THIS IS C++ PPT,AND IS VERY EASY TO STUDY.)
C语言实例DIY less命令的配套程序,共享给大家使用(C language example DIY less matching program, sharing for everyone to use)
这是一本详细介绍c++编程编程的书籍,全面的讲述了vc编程的一些深层次的知识(This is a detailed introduction to the programming of c++ programming books, a comprehensive description of the vc programming some deep knowledge)
C语言数组的精致习题及源码,供初学者及在职软件开发人员巩固C语言基础知识。(Elaborate exercises & source code of C language array, for beginners and in-service software developers to consolidate the basic knowledge of C language.)
利用C语言的位操作符,对IBM浮点数和IEEE浮点数进行转换(Use C language operator bit, floating-point numbers for IBM and IEEE floating-point conversion)