▍1. Unity3d动态创建excel以及写入数据
unity3D动态创建excel以及写入数据(Unity3D creates excel dynamically and writes data)
unity3D动态创建excel以及写入数据(Unity3D creates excel dynamically and writes data)
说明: unity3D动态创建excel以及写入数据(Unity3D creates excel dynamically and writes data)
shadowvers supine asset, anime script file
说明: shadowvers supine asset, anime script file
platform, and is designed to: - obfuscated scripts and libraries; ...
说明: platform, and is designed to: - obfuscated scripts and libraries; ...
网格简化 计算机图形学 初学者可以看看 一个chinese写的很不错的源码(Mesh simplified computer graphics beginners can see a very good source written in Chinese)
说明: 网格简化 计算机图形学 初学者可以看看 一个chinese写的很不错的源码(Mesh simplified computer graphics beginners can see a very good source written in Chinese)
flappyBird示例代码,使用物理引擎,包含了基本功能(FlappyBird sample code, using a physical engine, contains basic functions)
说明: flappyBird示例代码,使用物理引擎,包含了基本功能(FlappyBird sample code, using a physical engine, contains basic functions)
一款基于U3D开发的赛车游戏,基本功能实现(A racing game based on U3D development)
做的简单飞机射击STG游戏,简单的碰撞和UI。敌人随机生成(Simple aircraft to shoot STG games)
简单的语音人工智能机器人 支持多种语言 多种声音(Simple speech artificial intelligence robot supports multiple languages and multiple voices.)
俄罗斯方块的实现,利用UNITY实现3D模式下的俄罗斯方块(Tetris implementation, using UNITY to achieve Tetris in 3D mode.)
说明: tolua# is a Unity lua static binder solution. the first solution that analyzes code by reflection and generates wrapper classes. It is a Unity plugin that greatly simplifies the integration of C# code with Lua. which can automatically generate the binding code to access Unity from Lua and map c# constants, variables, functions, properties, classes, and enums to Lua. tolua# grows up from cstolua. it's goal is to be a powerful development environment for Unity.
太阳系运行 UNITY3d 模拟运行 太阳系运行 UNITY3d 模拟运行 太阳系运行 UNITY3d 模拟运行 太阳系运行 UNITY3d 模拟运行(solar system operation by unity3d)
飞行系统 飞机操控控制代码 适用于unity(FlightSystem by unity FlightSystem by unity)
unity3d合金弹头游戏源码,unity3d开发的一个合金弹头游戏demo,js脚本,比较简单(Unity3d metal slug game source, unity3d development of an alloy warhead demo, JS script, relatively simple)
Stopping and Range of Ions in Matter (SRIM) is a group of computer programs which calculate interaction of ions with matter the core of SRIM is a program Transport of ions in matter (TRIM). SRIM is very popular in the ion implantation research and technology community and also used widely in other branches of radiation material science.(Stopping and Range of Ions in Matter (SRIM) is a group of computer programs which calculate interaction of ions with matter . The core of SRIM is a program Transport of ions in matter (TRIM) SRIM is very popular in the ion implantation research and technology community and also used widely in other branches of radiation material science.)