▍1. dev_tic2
this is an implementation of the tictactoe game using the Tic Tac Toe algorithm 2.
this is an implementation of the tictactoe game using the Tic Tac Toe algorithm 2.
说明: 數值法演算範例 牛頓法、夾擠法 兩種方程式求解的原碼 使用BCB builder及TChart原件(Newton numerical method calculus paradigm, pinching method to solve two equations using the original code and TChart Original BCB builder)
one-to-all communication on mesh topology
机械工业出版社,作者:Sartaj Sahni【美】,《数据结构与算法设计》课后习题源码(Mechanical Industry Press, author: Sartaj Sahni】 【America, " data structure and algorithm design," after-school Problem Source)
Use of socket trough ethernet - IP(Use of socket trough ethernet- IP)
list of at commands which will help you to maker a call and recieve a call
this header uses with matlab, implemented by c
AG 2000 卡的定义文件,定义了所有的函数,全局变量(AG 2000 card definition file, definitions of all functions, global variables)
C++ IIR filter module hided behind interfaces, coefitients format compatible with matlab SOI matices
不同对象的可编组实例是C#的 但是我没有看到选项就发到C++下了!(Objects can be grouped in different example is the C# but I do not see the option on the made to the C++ under the!)
说明: 用89S51单片机KEIL51编译器编辑的超声波测距程序,适合初学者。-89S51 Singlechip with KEIL51 compiler Editor Ultrasonic Ranging procedures, suitable for beginners.(Singlechip with KEIL51 compiler Editor Ultrasonic Ranging procedures, suitable for beginners.)
256色显示文件。在DOS环境下用256原色显示BMP格式的图片。(256-color display documents. In the DOS environment display with 256 color BMP format picture.)
使用ucosii操作系统对arm7微处理器进行贪吃蛇游戏开发。(Ucosii operating system used on the ARM7 microprocessor Snake game development.)
信号处理基于MATLAB的信号处理实验,相关卷积,是处理信号,提取有用信号打压干扰信号的有用代码(Signal processing-based MATLAB signal processing experiments related convolution is the processing of signals, extraction of useful signal to suppress interference signals useful code)
学生信息管理系统,可视化版 查看修改学生信息,管理学生成绩(Student Information Management System, visualization modified version to view student information, manage student achievement)
说明: 教学实验源代码,提供对滑动窗口协议的实验演示,协议分层和协议软件的设计与实现有基本的认识利用所学数据链路层原理,自己设计一个滑动窗口协议并在仿真环境下编程实现有噪音信道环境下的 可靠的双工通信。信道模型为 8000bps 全双工卫星信道,信道传播时延 270 毫秒,信道误码率为 10-5,信道提供字节流传输服务,网络层分组长度在240~256字节范围(Teaching experiment source code, on the Sliding Window Protocol provides experimental demonstration of the agreement stratification and protocol software design and implementation of a basic understanding of the use of the data link layer principle, its own design of a sliding window protocol and simulation programming environment the realization of the noise channel environment duplex reliable communication. Channel model for 8000bps full-duplex satellite channel, channel propagation delay of 270 ms, channel bit error rate of 10-5, byte-stream channel to provide transmission services, network layer packet length in the range of 240 ~ 256 bytes)
说明: 请先运行QQ,双击你的灌水目标。 然后再点击聊天模式按钮(灌水要进入聊天模式的)。 然后把QQ的窗口最小化。(Please run QQ, double-click your target irrigation. And then click the chat mode button (water to enter the chat mode). QQ and then minimize the window.)
dos环境下显示800*600分辨率的真彩色图片的程序。(dos environment display resolution 800* 600 true color picture of the procedure.)