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这个例子演示了使用OpenGL创建一支蜡烛火焰的影响…
该例子演示了使用OPENGL创建蜡烛火焰的效果,包含完整源代码,使学习游戏中火焰粒子运动及爆炸粒子运动的好-The example demonstrates the use of OpenGL to create the effect of a candle flame, including complete source code, make learning games flame particle and particle explosion good Dongdong
- 2022-07-12 11:22:16下载
- 积分:1
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SHOPNC O2O 系统
php source ,前台开源,ShopNC多用户商城,采用了全新的框架体系,呈现给您不同于以往的操作模式,更简约的界面,更流畅的搜索机制,更具人性化的管理后台操作,更适应现在网络的运营模式解决方案,为您的创业之路打下了坚实的基础,你们的需求就是我们的动力。我们在原有的C-C模式的基础上更增添了时下最流行的团购频道,进一步的为您提高用户的活跃度以及黏性提供帮助。
- 2023-08-12 06:45:13下载
- 积分:1
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OpenGL 作图例子
OpenGL 作图例子 - 贴图.rar-OpenGL graphic example- mapping. Rar
- 2022-06-03 17:24:32下载
- 积分:1
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研究研opengl的请参看以下程序
研究研opengl的请参看以下程序-Research Institute opengl See the following procedure
- 2022-02-26 02:28:02下载
- 积分:1
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simulated solar physics movement and the achievement of texture, movement contro...
此程序了模拟太阳九大行星运动并实现了纹理,控制运动等操作-simulated solar physics movement and the achievement of texture, movement control operation
- 2022-03-30 05:39:06下载
- 积分:1
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实例40 毫秒级的控制
实例40 毫秒级的控制-example 40 millisecond control
- 2022-09-24 18:55:03下载
- 积分:1
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不同的项目
它显示了不同的项目供您参考。。你可以从这里选一个最好的。。所有代码都是有效的..最好看一下。。
- 2022-06-29 07:35:08下载
- 积分:1
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OpenGL high
OpenGL高级编程与可视化系统开发(高级编程篇)的随书源码-4,学习OpenGL的好东西-OpenGL Programming and Advanced Visualization System (Advanced Programming Part 1) the source-4 with books, learning the good stuff OpenGL -OpenGL high-level programming and visualization systems development (high-level programming chapter)-4 of the source with the book, learning OpenGL good things-OpenGL Programming and Advanced Visualization System (Advanced Programming Part 1) the source-4 with books, learning the good stuff OpenGL
- 2022-01-24 12:58:50下载
- 积分:1
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整合,利用数值食谱
#include < math.h >
#define EPS 1.0e-6
#define JMAX 20
#define JMAXP (JMAX + 1)
#define K 5
NRANSI #define
/ * #include"nrutil.h"* /
浮 qromb (浮法 (* func)(float)、 浮浮法 a、 b)
{
void polint (浮 xa []、 浮震遐 [],int n、 浮 x 浮法 * y、 浮动 * dy) ;
浮 trapzd (float (* func)(float)、 浮法 a、 浮法 b、 int n) ;
void nrerror (char error_text[]) ;
浮法 ss,决策支持系统 ;
- 2022-02-04 15:05:42下载
- 积分:1
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增加的典型方法
The typical approach to adding in-game media such as movies and television has been to cycle through a series of textures. In order to play even a short show meant that a lot of texture swapping and memory had to be used, so the idea was to replace this method with a MPEG decoder and display each pixel as a polygon. I believe this is the first example of this method for two main reasons, firstly it takes a lot of processing to read the frames and display the large number of polygons but this is no longer a problem with the latest video cards, and secondly, it is no picnic writing a MPEG decoder. Fortunately I didn t have to write the MPEG decoder, I have used and modified the freely available source code ported to Win32 by Thanassis Tsiodras which was originally released by the University of California in 1992, back when there was a greater open source ethic.
- 2023-01-19 08:00:04下载
- 积分:1